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the first one kinda sucked so i made part 2 to improve the grades for it :)
but why use gradients?they look like a peice of crape rubbed on paper....
this is pretty cool i learned from it thank you
You've forgotten so many things when it comes to backgrounds. It isn't all about angles and optical illusions to make distance look apparent. It's about vibrancy, elegant use of colours and more.
You've created something that barely looks like a room and made it physically dull.
Try shading, use of colours against characters, impact of the environment.
The problem with all the Madness tribute animations is that they don't take note of this and that's why they're all horrible.
Much like this.
Not too bad...
Just don't use gradients, make stuff longer, and also the last one wasnt too hard :] I learned a bit though 3/10 2/5
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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