Score: 8
"Good stuff!"
date: June 29, 2009
What's great is the world rotate, the seemless world (even if it's pretty limited) the overall feeling of the game (graphics, music, sounds, menus). The game is clear, doesn't need any instruction reading at all, except for the "exit" feature (which is great), the asteroid radar is very intuitive.
What's bad is the handling, too slow, even upgraded, and the stiffness of the spaceship.. I understand you need it to slow itself down because the handling is so bad but... I don't know, I prefer the hardcore stardust & asteroid feeling to a spaceship. Now imagine stardust with world rotate and seemless world, woah, that would be freakin' great! maybe try stardust yourself?
Of couse it feels a bit unfinished, would be nice to see new features like asteroid collisions (use box2d engine?), new depth to gameplay (like the smaller the carbon residue is, the smaller the carbon value it has, and really big would yield a bonus, kind-of-thing. That makes perfect sense because the closer to an asteroid you are when shooting them off, the more dangerous it is)
I don't know if this game was intended to be "casual", but it certainly feels like it.
Great stuff, keep up the nice work.. .. really!