Curse Village

rated 4.38 / 5 stars
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Action - Shooter - Fixed

Credits & Info

Jun 29, 2009 | 1:15 AM EDT

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Author Comments

The world is being invaded by blood-thirsty zombies. In a brave attempt to save your village you're fighting back to keep the undead behind the barricades. There's no escape, fight back or become one of them!

Defend your village in 30 levels from the invading zombies.

Use the [1 .. 6] numeric keys to select a weapon. Use the P key to pause and show the menu. Mouse-click to use the selected weapon.

- Use the [1 .. 6] hotkeys to quickly change between weapons.
- Build barricades before hiring survivors.
- Kill multiple zombies at once with the vertical melee weapons (axe, light-saber), handy when they crowd before the barricades!
- Range weapons are best used against small zombies, large zombies can be easily killed by melee weapons.
- Use the laser gun only in critical conditions.
- The maximum barricade (wire barricade) is vital for surviving in later levels.

Update v1.4:

- All weapons' ammo increased.
- All weapons' damage increased.
- All weapons' price decreased.
- Better quality of image and sound.

Thanks NG for frontpage and thank you everyone for playing this game.



Rated 3.5 / 5 stars


it was an ok game but i didnt like it that much.


Rated 3.5 / 5 stars

artistic talent, other tha

i was expecting this game to be more original than it was.. if you want to stand out, don't waste all this effort to make a game that's been done a thousand times..y ou didn't add anything special from what i see.. props to the artist for creating a chilling atmosphere.. other than that, this game is average.

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Rated 4 / 5 stars

nicely done

Really well done game, even though i got bored halfway through.
The graphics is amazing, and also the music is very good.


Rated 4.5 / 5 stars

really nice indid

but i dont fell right on shooting and stabing little kids.
also have preety good physics.


Rated 4 / 5 stars

Nice cartoonish game, but otherwise..

Weapon system wasn't really tweaked up in nice way.
Like others noticed..bink, or should I say, delay..makes most of those weapons incredibly ineffective.
For example, minigun and any of rocket launchers.
The latter appeared to be far more helpful, than theoretically rockets.

While at it, fact that two rocket toys are nearly same in effect, and some zombies sure can take few head shoots from those, and live..would be forgivable, if not weird concept that explosions got no splash least non noticeable.
When few zombies stack up near barricade, it leaves launchers pathetically useless. Since each bullet will hit only 1 zombie at time, and there is no time to eliminate those one by one.

Other than mentioned weapons issue, game looks even some story to it. Sprites of characters reminds me of some older comic books, which is a good effect.
You know, like from those stories at 80's

Well, all in all, not too shabby.

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