Hi NG, this is my second upload. I've changed a few things and added a new section in. There's also a new way for the player to die ( by a sort of giant shuriken thing that spins). I'll keep on devising ways to kill you ( aren't I nice?).
Also, it's now auto-run, but I might create a toggle method instead, whatever you guys think.
If you find any glitches, please let me know and if you have already reviewed but want to make any more suggestions, then please PM me with your suggestion(s)!
This will probably be the last beta before I release the finished project.
Arrow keys (Left and Right); A and D - Left and Right
SPACE key; UP key - Jump
Shift( or M or N)+Arrow Keys - Walk
CONTROL key - Activate lever or keyhole or to pick up items
Levers have a blue glow
The key has a red glow
The keyhole ( key needed to activate) has a green glow
Things that will (hopefully) be in the final game:
A HUD ( heads up display) with Health;
Perhaps a certain amount of lives per level;
Possibly a save system;
Enemies (AI is a possibility too);
More levels (duh);
And more hazards.
Better programming (sometimes bounces a very small distance from ground)
A different format of game apart from the platformer type.
Changing the run command?
If you're stuck ( wont be likely) then message me.
EDIT, fixed a glitch with the three spinning shurikens not registering the player ( I forgot to put the script).