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20 levels and approx. 1 hour of gameplay
All done by me : Code+gfx+animation+cinema tic
just fix the fact that the guy talks over the screen you are trying to look at.10/10 5/5
The game is fun, I'm sure that every find-and-click player would love it.
I am a fan of that type of game and enjoyed playing it.
But I have few issues with it.
First of all the character. He just stand in the side of the screen with a huge bubble over his head that takes about 1/4 of the screen. He's staying that way for way too long, I mean, even a 4 year old can finish reading it long time before it disappear.
This can easily be fixed by either making his time there shorter, moving him away from the screen, or allowing the player to close that bubble upon his wish.
Second thing is a bug I've found, if you click 3 times on nothing - you get a 20 seconds penalty. All good, but if you click twice wrong, and the third one is right, you still get the penalty.
Third, there's a too simple way to cheat in this game, clicking the Tab button reveal only items that has to be clicked, making it much, much easier for lazy people, such as me.
10 Because I love this type of games
-3 for the three issues specified above.
Total score: 7
I like, the graphics, it looks like a modern flash game.
The music is pretty good, but like allways you get bored sometime of the old beat.
Gameplay is detailed, and finding games i do like, and no I didnt play it for an hour
but only 2 and some of the third level, and I got a little bored.
Still it is a good game, and deserves being on this site. 8/10
The only game I havent blammed!
Great game, 10 Stars, Great hidden objects, even though it is quite easy.
Not bad, but not great
I noticed several things about this game that frustrated me greatly. First of all, this is a hidden objects game. When you are under a time limit trying to find hidden objects, under NO circumstances should you have the man pop onto the screen and completely block a significant portion of your field of view. That is inexcusable. And it slows down the game at that. Speaking of slowdown if you find 3 items in rapid succesion the came comes to a painful crawl while their little dissapearing effects are happening. Not cool.
Secondly, It would help if you refer to the items you are looking for by what they are actually called. For example, in the first level I was looking for oxygen and pliers. What I SHOULD have been looking for was an oxygen MASK (and not a tank of O2 like I thought it meant) and medical forceps. In a game such as this that kind of thing is important.
Thirdly on the part where you have to find the matchsticks I could have kicked my computer clear across the room. You made those things so fricken tiny in places and if you are even ONE pixel off with your mouse it wont register you clicked on the matchstick. I got TWO time penalties trying to click ONE matchstick. This was also due to the fact that this game gets so laggy that I would scroll the screen, see a matchstick, and click on it only to see the screen STILL scrolling to catch up with itself and then register a wrong click when it stopped.
This game isn't bad. I like the concept, and the elements of variety you put in. It's obvious you werent trying to make a clone of this type of game. The visuals and audio were well done too. The actual gameplay (and frustration thereof) is what soured the experience for me.
An epic, colorful and fast-paced arcade game
Make your way to the next level by creating constellations!
bullet hell with a unique absorb mechanic
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