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Jun 20, 2009 | 9:41 PM EDT
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Author Comments

The long awaited next installment of the MMX: RPG series. Included in this chapter:

- A rebuilt engine from Chapter 0 means it's faster, prettier and best of all - 99% crash proof.
- Game too small? Change the resolution. Smallest 520x420 / Largest 720x580
- A large, detailed (albeit pixaled) world. If you hate sprite games, please move on.
- A well written, non-linear story with branching paths. Does not break established canon. Again, this is an RPG. If you don't like reading, I suggest you find something else that appeases your ADD.
- Game play time: 30 minutes to a couple of hours.
- Save and autosave features. Files transfer over.
- Multiple Battle Chips and over 120 unique techs.
- Character Specialization in the form of UPGRADES, for those who love talent trees. (And seriously, who doesn't?)
- Chip Synthesize. Mix two Battle Chips together to make unique ones!
- Shops to buy stuff and sell your loot.
- Boss Rush mode, for those of you who are a glutton for punishment. Seriously, they are HARD. You have to play smart. Can't just blast through them like you can the baddies.
- Hidden bosses.
- Achievements (only 11 in this chapter).

For a great walkthrough of this game, I highly suggest checking this out:
http://yrtnej.newgrounds.
com
- Thank you Yrtnej!

From the developer:
- I just want to thank everybody who commented and supported me on Chapter 0, for without your support, I never would have made Chapter 1. I really do hope you enjoy this; this game is for you. Also, I want to thank Tom/Newgrounds for extending my limit from 10 to 15 MB.

On a personal note, this will probably be the last chapter I can produce for a while. I haven't been able to find a job, so I've enlisted in the Army. (Which is shitty, since I already did it for 4 years). Unless some game developer wants to hire me within the next 30 or so days, I'll be in Fort Benning for OCS for at least a couple of months. Which makes me... gosh, so sad.

Patch Notes: (There are still several small bugs, but I'm constantly patching the game.)

* - Fixed the support glitch, which caused the game to freezes if you try and remove/select him.
* - Fixed the compare glitch when shopping for equipment.
*- Fixed a glitch in which you could steal high priced Gizmondo's from low-level enemies. Sorry guys - this exploitative loophole is being closed.
*- Along those same lines, Wind Shredder no longer does an insane amount of damage. It's effectively been nerfed.
*- Healing no longer charges your limit meter.
* - Fixed a small glitch with achievements and a massive amount of typos. Thank you Matthew!
* - Fixed several glitches in the simulation room. Should no longer freeze if attempting to view objectives. Course three should no longer reset when entering/exiting.
* - Fixed a glitch when fighting Guts Man G and the Yellow Devil. Should not freeze when they have their limit break.
* - The guard that explains battle tactics now also explains buffs, afflictions and shields. Also took care of the repeating glitch. Sorry!
* - Stuns are now temporary and should wear off quickly.
* - Poison now detracts 10% from a targets remaining HP instead of the total HP. Withdrawal, however, still uses the formula: (10% * Poison Stack) * Total HP = Total Damage.
* - Added a new boss. In simulation room 3, instead of Dynamo, you'll face...
* - Has anybody been able to defeat the hidden boss?

Reviews


osherszoshersz

Rated 5 / 5 stars

GREAT GAME!

awsome game! waiting for chapter 2 also in that walkthrough it said level up to level 25 and do some more other stuff before you kill the hidden boss, but i killd him on level 14 O_O


People find this review helpful!

sonicnmario101sonicnmario101

Rated 5 / 5 stars

greatest flash RPG i've ever played

to sum it all up the game is flawless, other than a few minor glitches, you've made the first of a game series that could be the greatest flash game series in all of newgrounds, with great graphics, gameplay, and even story, this being the first of the series, we will all think that the second one will be even better with more things to do and more of just about everything and believe me, i KNOW u will make the second game way better than the first, i dont care if i have to wait years, i just cant wait to play the next game.



MikeaudioMikeaudio

Rated 5 / 5 stars

Blown Away!

I don't know how long it took you to make this, but this is easily in the top Megaman games ever created, it is certainly what Battle Network was trying to be and what Command Mission could never be. I hope you make it with Game Design. Sincerely, I wish you the best!



pizzaninjapizzaninja

Rated 5 / 5 stars

great game

this was an awsome game fun and entertaining



Ricky2311Ricky2311

Rated 5 / 5 stars

this is really cool

i dont save my game :) is bass in this