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Jun 20, 2009 | 9:41 PM EDT
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Author Comments

The long awaited next installment of the MMX: RPG series. Included in this chapter:

- A rebuilt engine from Chapter 0 means it's faster, prettier and best of all - 99% crash proof.
- Game too small? Change the resolution. Smallest 520x420 / Largest 720x580
- A large, detailed (albeit pixaled) world. If you hate sprite games, please move on.
- A well written, non-linear story with branching paths. Does not break established canon. Again, this is an RPG. If you don't like reading, I suggest you find something else that appeases your ADD.
- Game play time: 30 minutes to a couple of hours.
- Save and autosave features. Files transfer over.
- Multiple Battle Chips and over 120 unique techs.
- Character Specialization in the form of UPGRADES, for those who love talent trees. (And seriously, who doesn't?)
- Chip Synthesize. Mix two Battle Chips together to make unique ones!
- Shops to buy stuff and sell your loot.
- Boss Rush mode, for those of you who are a glutton for punishment. Seriously, they are HARD. You have to play smart. Can't just blast through them like you can the baddies.
- Hidden bosses.
- Achievements (only 11 in this chapter).

For a great walkthrough of this game, I highly suggest checking this out:
http://yrtnej.newgrounds.
com
- Thank you Yrtnej!

From the developer:
- I just want to thank everybody who commented and supported me on Chapter 0, for without your support, I never would have made Chapter 1. I really do hope you enjoy this; this game is for you. Also, I want to thank Tom/Newgrounds for extending my limit from 10 to 15 MB.

On a personal note, this will probably be the last chapter I can produce for a while. I haven't been able to find a job, so I've enlisted in the Army. (Which is shitty, since I already did it for 4 years). Unless some game developer wants to hire me within the next 30 or so days, I'll be in Fort Benning for OCS for at least a couple of months. Which makes me... gosh, so sad.

Patch Notes: (There are still several small bugs, but I'm constantly patching the game.)

* - Fixed the support glitch, which caused the game to freezes if you try and remove/select him.
* - Fixed the compare glitch when shopping for equipment.
*- Fixed a glitch in which you could steal high priced Gizmondo's from low-level enemies. Sorry guys - this exploitative loophole is being closed.
*- Along those same lines, Wind Shredder no longer does an insane amount of damage. It's effectively been nerfed.
*- Healing no longer charges your limit meter.
* - Fixed a small glitch with achievements and a massive amount of typos. Thank you Matthew!
* - Fixed several glitches in the simulation room. Should no longer freeze if attempting to view objectives. Course three should no longer reset when entering/exiting.
* - Fixed a glitch when fighting Guts Man G and the Yellow Devil. Should not freeze when they have their limit break.
* - The guard that explains battle tactics now also explains buffs, afflictions and shields. Also took care of the repeating glitch. Sorry!
* - Stuns are now temporary and should wear off quickly.
* - Poison now detracts 10% from a targets remaining HP instead of the total HP. Withdrawal, however, still uses the formula: (10% * Poison Stack) * Total HP = Total Damage.
* - Added a new boss. In simulation room 3, instead of Dynamo, you'll face...
* - Has anybody been able to defeat the hidden boss?

Reviews


PianogodPianogod

Rated 5 / 5 stars

You have improved....but still need more

It is a good game series, but if you want it to be on the top 50, then here are some improvements that you can do.

One: Voice acting. I know that you have it the way right now with the press space in order to process the next text, but adding voice acting would make the game sound more "professional" like it should be on a game console. It also gives the characters more attitude, and more emotion. You can still do the press space after the character has finished talking.

Two: Put a map button when you're at the base. I had a hard time, finding the Central room, or whatever it's called to get my next mission. Also it was like a giant puzzle, I thought I was lost for sure. So please put a map button, just for the base.

Three: Add some side quests. Side quests are a great for many things, mainly to level up your character, getting items, and after completing it....getting an award or some money. I know that you have the training simulator, but I won't be able to get money.

Last: If you want to make this game even more addicting.....add some NGs medals in here, like you were doing with the achievements. It will make players want to play the game again, and again just so they can get more points on their profile, just like the games on a PS3 and Xbox 360.

I hope that you will follow some of these advices, or none. But I think that these will make your next episode be put on the top 50 for a long time. I love the game, and I can't wait for the next episode. Keep up the awesome work.

P.S. If you're going to do voice acting, I'm always available. Just pm me for auditions, or that I get to play a role of a character. I don't care what character I play as like either X. Zero, Axl, or anyone else. As long as I get credited for the next episode, only if you want me to be in the next flash for voice acting.


People find this review helpful!
ChamberACR responds:

Thank you for the suggestions. However, I just want to mention a few things.

1.) Can't do voice acting. The game is already pushing 15 MB as it is and, honestly, between choosing more music or voice acting, I'm going to go with more music. Secondly... I don't know if you're aware of this, but I made this game BY MYSELF. I would LOVE to do voice acting, but I'm already animation, programming, scripting AND having sex with the gf when I'm not doing any of those. I only sleep 6 hours a day and code the other 18. You're asking a lot from one person.

2.) Map is a good idea. I'll try and include that next time.

3.) There ARE side quests. Not many, mind you, but there is a mission board with side quests. It's there for the exact reason you mentioned.

4.) Medals. I'll try and include them next time.

But seriously, thank you for the feedback and suggestions. I'll try and include as many as I possibly can next time.


greeneggs4spamgreeneggs4spam

Rated 5 / 5 stars

Great

really great game so far, I do have one question though. Is our save file from chapter 0 supposed to transfer over? I thought that it was, but it doesn't for me.

Either way, great gameplay and great style. I haven't finished it yet, but I expect to soon; and most likely multiple times.

Sucks about the army though, I hope something works out for you. Also you should see if you can make the achievements into medals, with the newgrounds medal system. If nothing else it would make a lot more people play your game.


ChamberACR responds:

I actually don't know how the Newgrounds Medal system works. Shouldn't be too hard to incorporate. Maybe for the next chapter.

Oh, and to answer your question, save files from 0 DO NOT transfers. I know that's a bummer, but this code is radically different from its predecessor and converting save data would be a real headache. However, seeing how this code is much more stable, I won't be messing with it anymore and saves will transfer from this point on.

Thanks for the feedback!


HozamaHozama

Rated 4.5 / 5 stars

Nicely done, but got a glitch

While on stage 1 of the Simulator, I got to the boss and used Infect on him. The poison from the tech killed him, and the battle froze. The music is still playing, but I can't do anything.


ChamberACR responds:

Hmm... I'll look into that. Thank you for the feedback.


jack-o-lantern1jack-o-lantern1

Rated 0.5 / 5 stars

i couldn't get it to work correctly,

I didn't score it yet, but i hope to play it...

uuuuummm
Its all fine and dandy when i start it from menu but when i talk to the girl, press space to get past the text and instructions, i try to walk foreward, but when i do (after a couple of steps) i start to glide backwards through the wall to the left, and it have to restart the page... please help, then pm me?


ChamberACR responds:

I haven't had any problems like this, but I'm 99% sure this is a PC-specific problem. Since I can't test on every available PC and chip set available, all I can say is try it on a different computer and/or web browser. I know Flash is supposed to be universal, and for the most part it is, but sometimes it just treats code differently.

Thanks for the 1... dick.


cotncndycotncndy

Rated 5 / 5 stars

great

really hope you get that job man, 10/10


People find this review helpful!
ChamberACR responds:

Thanks! Probably never gonna happen, but... here's to hoping! =D