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Jun 20, 2009 | 9:41 PM EDT
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Author Comments

The long awaited next installment of the MMX: RPG series. Included in this chapter:

- A rebuilt engine from Chapter 0 means it's faster, prettier and best of all - 99% crash proof.
- Game too small? Change the resolution. Smallest 520x420 / Largest 720x580
- A large, detailed (albeit pixaled) world. If you hate sprite games, please move on.
- A well written, non-linear story with branching paths. Does not break established canon. Again, this is an RPG. If you don't like reading, I suggest you find something else that appeases your ADD.
- Game play time: 30 minutes to a couple of hours.
- Save and autosave features. Files transfer over.
- Multiple Battle Chips and over 120 unique techs.
- Character Specialization in the form of UPGRADES, for those who love talent trees. (And seriously, who doesn't?)
- Chip Synthesize. Mix two Battle Chips together to make unique ones!
- Shops to buy stuff and sell your loot.
- Boss Rush mode, for those of you who are a glutton for punishment. Seriously, they are HARD. You have to play smart. Can't just blast through them like you can the baddies.
- Hidden bosses.
- Achievements (only 11 in this chapter).

For a great walkthrough of this game, I highly suggest checking this out:
http://yrtnej.newgrounds.
com
- Thank you Yrtnej!

From the developer:
- I just want to thank everybody who commented and supported me on Chapter 0, for without your support, I never would have made Chapter 1. I really do hope you enjoy this; this game is for you. Also, I want to thank Tom/Newgrounds for extending my limit from 10 to 15 MB.

On a personal note, this will probably be the last chapter I can produce for a while. I haven't been able to find a job, so I've enlisted in the Army. (Which is shitty, since I already did it for 4 years). Unless some game developer wants to hire me within the next 30 or so days, I'll be in Fort Benning for OCS for at least a couple of months. Which makes me... gosh, so sad.

Patch Notes: (There are still several small bugs, but I'm constantly patching the game.)

* - Fixed the support glitch, which caused the game to freezes if you try and remove/select him.
* - Fixed the compare glitch when shopping for equipment.
*- Fixed a glitch in which you could steal high priced Gizmondo's from low-level enemies. Sorry guys - this exploitative loophole is being closed.
*- Along those same lines, Wind Shredder no longer does an insane amount of damage. It's effectively been nerfed.
*- Healing no longer charges your limit meter.
* - Fixed a small glitch with achievements and a massive amount of typos. Thank you Matthew!
* - Fixed several glitches in the simulation room. Should no longer freeze if attempting to view objectives. Course three should no longer reset when entering/exiting.
* - Fixed a glitch when fighting Guts Man G and the Yellow Devil. Should not freeze when they have their limit break.
* - The guard that explains battle tactics now also explains buffs, afflictions and shields. Also took care of the repeating glitch. Sorry!
* - Stuns are now temporary and should wear off quickly.
* - Poison now detracts 10% from a targets remaining HP instead of the total HP. Withdrawal, however, still uses the formula: (10% * Poison Stack) * Total HP = Total Damage.
* - Added a new boss. In simulation room 3, instead of Dynamo, you'll face...
* - Has anybody been able to defeat the hidden boss?

Reviews


komina12345komina12345

Rated 5 / 5 stars

Wonderful Overall!

I've only played up to the first chapter (or at least the command center), but me, being a Megaman X junky, absolutely loved it! It not only combined the concepts of FF (Final Fantasy) but it also incorporated a whole load of upgrades and power-ups to make the game far more fun than just simply hacking and slashing. I'll rate what I believe each element is the most important.

Graphics-5/5-Really, for this type of game, graphics doesn't matter as long as it is still seeable. Henceforth, autmatic 5

Gameplay-4.7/5-I haven't gotten that far but the RPG element adds far more flair to the actual gameplay than the original Megaman series. Sometimes, I think Capcom seriously needs to hire guys like you. If there was anything wrong with the game at all so far, all I could say is that it could be a bit confusing at times for those who haven't played turn-based games. Also, the dialogue with the soldier in front of the HQ with Alia inside keeps automatically putting dialogue on. It would be helpful to ask to go into dialogue instead of automatically.

Story-N/A-I haven't gotten far enough. Sorry about that.

Update-5/5-Well, by looking at the description, you put a whole load of effort to perfect the game. You deserve no less than 5, and if there was a higher grade than 5, I would've given it.

As for your military duty, all I can say is that I wish you luck that some game company can hire you. If there's any way I can help you with that, just PM me and I'll try to see what I can do with my near useless help.


People find this review helpful!

roc3roc3

Rated 5 / 5 stars

Great Work!

I love what you've done here and appreciate all the hard work you put into making this a reality. Sad to hear you're headin' into the Army...

I did encounter a slight bug. When talking to the guard that explains battle tactics immediately after exiting the command center, I was unable to successfully leave the conversation. Once he mentions that he'll be there if I need him, X restarts the chat, creating an endless loop. I restarted the game and it happened again and again. My Flash is updated and I have Vista (unfortunately) if it helps.

Anyway, keep up the great work!


People find this review helpful!

OcereOcere

Rated 5 / 5 stars

ARGGG!!!

DAMN! I really liked what I saw on the demo. This looks like it has everything I expected the real game to have... but I don't know. I can't really review this game because I can't play it. Not your fault. I broke my keyboard. Or more specifically I broke the right directional key. The only reason I'm really writing this is to beg you to release future chapters with an option to set your own key configuration. Its not an incredibly difficult thing to put in, plus you know, its a nice thing to add. I weep for my inability to play this game. I can't expect you to change this game, but I do beg for the future. Sorry for wasting a review like this.


People find this review helpful!

RandomUsername1394RandomUsername1394

Rated 5 / 5 stars

What did I ever do?

I'm giving this a 10 because from what I've read, it's pretty good. Too bad I never got past the first level.

You see, on the opening level, I just walk to the right after the dialogue and, through some wicked force of nature, get blown off screen never to return. The music still runs, but nothing happens gameplay-wise. That same thing occured three times. If that doesn't discourage anyone from playing this game, I don't know what will. Once that atrocious glitch is fixed, I'll come back to it.


People find this review helpful!

saruskeisaruskei

Rated 4.5 / 5 stars

good game

only i couldnt stop talking to the guard the explains the controls whenever i hit skip it just kept looping