Megaman X RPG: Chapter 1 by ChamberACR



Author & File Information


Submitted: 06/20/2009 | 09:41PM EST

File Info: Game | 14.7 MB | Add Game to Favorites

Genre: Adventure - RPG

Current Score: 4.37 / 5.00

8,346 votes | 363,508 views

  • Daily Feature Daily Feature – 06/21/2009
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Author Comments

The long awaited next installment of the MMX: RPG series. Included in this chapter:

- A rebuilt engine from Chapter 0 means it's faster, prettier and best of all - 99% crash proof.
- Game too small? Change the resolution. Smallest 520x420 / Largest 720x580
- A large, detailed (albeit pixaled) world. If you hate sprite games, please move on.
- A well written, non-linear story with branching paths. Does not break established canon. Again, this is an RPG. If you don't like reading, I suggest you find something else that appeases your ADD.
- Game play time: 30 minutes to a couple of hours.
- Save and autosave features. Files transfer over.
- Multiple Battle Chips and over 120 unique techs.
- Character Specialization in the form of UPGRADES, for those who love talent trees. (And seriously, who doesn't?)
- Chip Synthesize. Mix two Battle Chips together to make unique ones!
- Shops to buy stuff and sell your loot.
- Boss Rush mode, for those of you who are a glutton for punishment. Seriously, they are HARD. You have to play smart. Can't just blast through them like you can the baddies.
- Hidden bosses.
- Achievements (only 11 in this chapter).

For a great walkthrough of this game, I highly suggest checking this out:
http://yrtnej.newgrounds.
com
- Thank you Yrtnej!

From the developer:
- I just want to thank everybody who commented and supported me on Chapter 0, for without your support, I never would have made Chapter 1. I really do hope you enjoy this; this game is for you. Also, I want to thank Tom/Newgrounds for extending my limit from 10 to 15 MB.

On a personal note, this will probably be the last chapter I can produce for a while. I haven't been able to find a job, so I've enlisted in the Army. (Which is shitty, since I already did it for 4 years). Unless some game developer wants to hire me within the next 30 or so days, I'll be in Fort Benning for OCS for at least a couple of months. Which makes me... gosh, so sad.

Patch Notes: (There are still several small bugs, but I'm constantly patching the game.)

* - Fixed the support glitch, which caused the game to freezes if you try and remove/select him.
* - Fixed the compare glitch when shopping for equipment.
*- Fixed a glitch in which you could steal high priced Gizmondo's from low-level enemies. Sorry guys - this exploitative loophole is being closed.
*- Along those same lines, Wind Shredder no longer does an insane amount of damage. It's effectively been nerfed.
*- Healing no longer charges your limit meter.
* - Fixed a small glitch with achievements and a massive amount of typos. Thank you Matthew!
* - Fixed several glitches in the simulation room. Should no longer freeze if attempting to view objectives. Course three should no longer reset when entering/exiting.
* - Fixed a glitch when fighting Guts Man G and the Yellow Devil. Should not freeze when they have their limit break.
* - The guard that explains battle tactics now also explains buffs, afflictions and shields. Also took care of the repeating glitch. Sorry!
* - Stuns are now temporary and should wear off quickly.
* - Poison now detracts 10% from a targets remaining HP instead of the total HP. Withdrawal, however, still uses the formula: (10% * Poison Stack) * Total HP = Total Damage.
* - Added a new boss. In simulation room 3, instead of Dynamo, you'll face...
* - Has anybody been able to defeat the hidden boss?

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The people have spoken

Average Score: 8.9 / 10

Score: 10
b-trans

"RPG rules!"

date: February 5, 2010

Great game!Next game could you include a new member or the switch party member feature!When r u going to do chapter 2!?Include a cheat and anti hack thing.Thanks!!!

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Score: 10
ShadowOfSoul

"Amazing"

date: February 1, 2010

I absolutely loved the game, being a big rpg player I was able to pick up on most of the stuff rather quickly, and if I didn't it was explained ingame, I like how you have quite a few secret places to go, and kudos on the Earthbound reference, that boss still holds top 10 creepiest bosses of all time ((earthbound boss, not the boss here)) while it was slightly annoynig to try to build the chips from scrap to figure out what they were it was fun getting through the game and finding secret ways to get cash or make fights easier.

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Score: 10
Rizzleb

"Excellent"

date: February 1, 2010

Its hard to find games on here that are this good...keep up the great work :)

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Score: 10
xBOMxy

"Amazing"

by: xBOMxy
date: January 29, 2010

At first, I thought it wouldn't be a good idea make megaman into an RPG. But, when I played the game I was really impressed that it actually works pretty well. Amazing game

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Score: 10
hrong98

"When is Chap 2 out!!!"

date: January 26, 2010

Good game.

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