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EDIT: It says "Use space bar to NOM" in that small text, I didn't realise it was so hard to read.
I've just spent the past 21 or so hours straight, working on this... I couldn't get the pre-loader working very well but right now I don't give a damn about pre-loaders.
This is my first ever flash project.
I was inspired by this youtube video:
The youtube video is based on this deviant flash-art:
Vegeta's saiyan pride couldn't take it anymore, so he set out on a quest, to train his NOM NOM-ing!
About as boring as the last game I reviewed, but in a completely different way. GOSH, I feel SO POWERFUL, hitting the space bar over and over again. I deliberately lost when I got over 100 lives. If it doesn't declare me having won after that, nothing will do it. It got pretty ridiculous there. Once you get to level 26, the consecutive balls are such a tiny amount displaced that they're just pretty much on top of each other, and it's REALLY noisy. As if the sound clips from the DUBBED anime droning on wasn't bad enough, it's hardly any better when it gets drowned out by more and more pervasive pac man sound effects. And you don't dare click on the SPEAKER volume setting in the lower right corner of the system tray to silence the madness, oh no, not unless you concede to losing the game. Which I was perfectly happy to do before long.
If you actually CARE, you can keep it going pretty damned easily just by hitting the spacebar with TWO DIFFERENT FINGERS so that you can just alternate between one and the other rather than hitting it intolerably indefinitely with one over and over again. Gosh, such an amazingly intellectual game strategy you need there, I should dye my hair blonde and fill it with hair gel for figuring it out.
fun butplease make vegeta turn into a super saiiyan
It's a good game.
my score was 9999999999999999999999999999999 no joke i broke the record
I reach to level 62. score: 119877436347. lives before I lose:3. BEST GAME EVAR
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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