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Credits & Info

Jun 10, 2009 | 10:09 PM EDT
  • Review Crew Pick June 16, 2009
  • Daily 2nd Place June 11, 2009
  • Weekly 3rd Place June 16, 2009

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Author Comments

Updated November 26th 2012:
The level designer has a few new additions, and is using the new portal. Check it out!

Updated July 23th 2009: Added a mode in the level designer that lets you play other people's levels and vote on them. Also fixed a few glitches.

Updated June 27th 2009: Fixed a few glitches (such as the slide in the basement, etc.) and added in a few more Level Designer Items, such as Level Transitions, Orange Block Switches, etc.

Super Mario 63 is a fan-game inspired by Nintendo's Super Mario 64. Many levels and features are based upon it and other of Nintendo's games, but a variety of them are completely original. Among them include a detailed storyline, ability to play as Luigi, a highly customizable Level Designer with sharable codes, three different FLUDD Power-ups, four different power-caps, and 64 Shine Sprites & 64 Star Coins to collect.

This is the final, complete version of this game. If you have seen this game anywhere else (except on SheezyArt) it probably was taken without permission AND it was the demo version. Only 2 websites have this version of the game.

Also, this game is, for the most part, a remake of the Super Mario Sunshine 64 I made in 2006. After we released the game and came back a few years later, we decided to redo the game with a better engine, more objectives, ect. and this is the product... I kind of went a little overboard, but whatever.

If, while playing, you hear random static noise, we apologize; it is a result of too many sounds being overlapped in flash player therefore overloading some of the less-than-perfect sound cards...

And also, please use the Level Designer. I personally feel that the Level Designer is the best feature.

Controls are explained in game, but we will summarize them here:
Arrow keys: Move around/ jump/ dive
Z : Talk/Ground Pound
X: Spin Attack
C: Use Fludd
Shift: Switch Fludds
P: Pause Game
- Zoom Out
+ Zoom In

If you are having trouble with the Z key, try pressing ALT + SHIFT to switch to the American layout.

Credits are in-game.

Last updated: June 27, 2009



Rated 5 / 5 stars

Super mario sunshine 64.....

The first game i ever playd on newgrounds......and now there is a sequel...........


Rated 4 / 5 stars

Good game, but could use a bit more polishing

Hmm, let me see...

Graphics ~ They mesh fairly well. Although a little bit more variety could have been used, the game still looks beautiful and much better than practically 99% of all Mario Flashes. The Toad's faces are also funny as hell 9/10

Gameplay ~ Addictive and very much like a platformer. It is in all ways a Mario game. Speaks for itself. 10/10

Sound ~ The sound was very good but it was glitchy. I did like the use of remixed song but a few nostalgic orignals could have been added. Very nice. 8/10

My problems with the game is that although it looks beautiful, the menu's and other things could have had a little more work. To me it's those little things in games that make them from being good to great. You did a good job either way. Hope to see more of you around :P.

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Rated 5 / 5 stars


this game is AUSOM hell ya keep up the good work


Rated 3.5 / 5 stars

I would've given ten...

But i can't open the red fludd in the egyt level...That really sucks...


Rated 5 / 5 stars


i have not seen a super mario flash as good as this one

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