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Super Mario 63

rated 4.40 / 5 stars
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Action - Platformer - Hop and Bop

Credits & Info

Jun 10, 2009 | 10:09 PM EDT
  • Frontpaged June 12, 2009
  • Review Crew Pick June 16, 2009
  • Daily 2nd Place June 11, 2009
  • Weekly 3rd Place June 16, 2009

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Author Comments

Updated November 26th 2012:
The level designer has a few new additions, and is using the new portal. Check it out!

Updated July 23th 2009: Added a mode in the level designer that lets you play other people's levels and vote on them. Also fixed a few glitches.

Updated June 27th 2009: Fixed a few glitches (such as the slide in the basement, etc.) and added in a few more Level Designer Items, such as Level Transitions, Orange Block Switches, etc.

Super Mario 63 is a fan-game inspired by Nintendo's Super Mario 64. Many levels and features are based upon it and other of Nintendo's games, but a variety of them are completely original. Among them include a detailed storyline, ability to play as Luigi, a highly customizable Level Designer with sharable codes, three different FLUDD Power-ups, four different power-caps, and 64 Shine Sprites & 64 Star Coins to collect.

This is the final, complete version of this game. If you have seen this game anywhere else (except on SheezyArt) it probably was taken without permission AND it was the demo version. Only 2 websites have this version of the game.

Also, this game is, for the most part, a remake of the Super Mario Sunshine 64 I made in 2006. After we released the game and came back a few years later, we decided to redo the game with a better engine, more objectives, ect. and this is the product... I kind of went a little overboard, but whatever.

If, while playing, you hear random static noise, we apologize; it is a result of too many sounds being overlapped in flash player therefore overloading some of the less-than-perfect sound cards...

And also, please use the Level Designer. I personally feel that the Level Designer is the best feature.

Controls are explained in game, but we will summarize them here:
Arrow keys: Move around/ jump/ dive
Z : Talk/Ground Pound
X: Spin Attack
C: Use Fludd
Shift: Switch Fludds
P: Pause Game
- Zoom Out
+ Zoom In

If you are having trouble with the Z key, try pressing ALT + SHIFT to switch to the American layout.

Credits are in-game.

Last updated: June 27, 2009



Rated 5 / 5 stars


Great game, though at one point, I hit a Koopa Shell down a little pit that had a box in it, I fell into the pit and got damaged by the shell while it was spinning. This caused me to keep bouncing due to the damage and I couldn't escape the pit. Therefore I had to quit because I couldn't escape.
Other than that, brillinat game.

People find this review helpful!


Rated 5 / 5 stars


I just dont know how to explain how much I love this dude ^.^.
It gives me a niice feeling, it has no bad points in my opinion you did a awesome job.


Rated 4.5 / 5 stars

nice job on this!

I played the 64 game on a diffent site, it wasnt sheezyart so it most of have been stolen. Anyway, pretty sweet game. My brother is a huge mario fan so he would like this alot! But one propem, the level designer is blurred and when i click on it nothing happens. Can anyone help me?


Rated 4.5 / 5 stars


For some reason i have no stars when im at the castle.


Rated 5 / 5 stars

Nintendo didn't make this!?

Truly an impressive game, Got to love the final level (The escape to minimise spoilers) The final bowser fight was epic and the mecanics of the game done in flash are beond what I would expect from anyone who isn't in the industry. You Earned a 10 and 5.