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Super Mario 63

rated 4.40 / 5 stars
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Action - Platformer - Hop and Bop

Credits & Info

Jun 10, 2009 | 10:09 PM EDT
  • Frontpaged June 12, 2009
  • Review Crew Pick June 16, 2009
  • Daily 2nd Place June 11, 2009
  • Weekly 3rd Place June 16, 2009

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Author Comments

Updated November 26th 2012:
The level designer has a few new additions, and is using the new portal. Check it out!

Updated July 23th 2009: Added a mode in the level designer that lets you play other people's levels and vote on them. Also fixed a few glitches.

Updated June 27th 2009: Fixed a few glitches (such as the slide in the basement, etc.) and added in a few more Level Designer Items, such as Level Transitions, Orange Block Switches, etc.

Super Mario 63 is a fan-game inspired by Nintendo's Super Mario 64. Many levels and features are based upon it and other of Nintendo's games, but a variety of them are completely original. Among them include a detailed storyline, ability to play as Luigi, a highly customizable Level Designer with sharable codes, three different FLUDD Power-ups, four different power-caps, and 64 Shine Sprites & 64 Star Coins to collect.

This is the final, complete version of this game. If you have seen this game anywhere else (except on SheezyArt) it probably was taken without permission AND it was the demo version. Only 2 websites have this version of the game.

Also, this game is, for the most part, a remake of the Super Mario Sunshine 64 I made in 2006. After we released the game and came back a few years later, we decided to redo the game with a better engine, more objectives, ect. and this is the product... I kind of went a little overboard, but whatever.

If, while playing, you hear random static noise, we apologize; it is a result of too many sounds being overlapped in flash player therefore overloading some of the less-than-perfect sound cards...

And also, please use the Level Designer. I personally feel that the Level Designer is the best feature.

Controls are explained in game, but we will summarize them here:
Arrow keys: Move around/ jump/ dive
Z : Talk/Ground Pound
X: Spin Attack
C: Use Fludd
Shift: Switch Fludds
P: Pause Game
- Zoom Out
+ Zoom In

If you are having trouble with the Z key, try pressing ALT + SHIFT to switch to the American layout.

Credits are in-game.

Last updated: June 27, 2009



Rated 5 / 5 stars

:] amazing

THiS WAS AMAZiNG!!!!! i loved this game!!! i wanna add it to my favorites!! :] like how the hell did you do it?! i love it!!! great everything!! you get a 10 from meh! %u2665


Rated 5 / 5 stars

this game wins infinity internets, and 55 cookies

this it quite possibly the most fun i have ever had on newgrounds.

the game evokes the same charm and joy of a actual mario game. the controls are tight, the hit detection is spot on. the music is catchy and it looks great.

i want to say more but words fail me. this flash is epic beyond epic

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Rated 4.5 / 5 stars

Very Good

The game is very interesting and creative. It is also difficult enough and long enough to be fun without being boring. The way you used elements from all Mario 3-D platform games adds to its charm. My favorite part is the level designer, which is very engaging, but prone to errors.

My only problems are that the art contrast in certain levels and the annoying "fitz" sound that occurs frequently. I heard that is due to too many sound FX at once.

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Rated 5 / 5 stars

I played lots of Mario games...

...but this one was the best one i have ever played!The thing you can do is almost unlimited..when i get bored of one level i try another one... when i want to do something different i go to level designer and have some time!

I played the real Super Mario 64 and this one is almost same except the different and better story line!

Still a good taste to play it on 2-D... 10 out of 10

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Rated 5 / 5 stars