USERNAME:
PASSWORD:
Save Info!
Logging in…
Contact
Submitted: 06/10/2009 | 01:12PM EST
File Info: Game | 3.7 MB | Add Game to Favorites
Current Score: 3.64 / 5.00
355 votes | 2,930 views
Voting is enabled after Game loads
Click an icon to vote on this!
Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
You are not logged in.
The Ball is lost in the forest and wants to Go Home. Combine logic and skill to help Go Home Ball through loads of challenging levels. Use different tools such as the stick, the spring and the hand. Collect all stars. Enjoy the pretty graphic and original music on your way!
Instructions: Use mouse to place object. A/D or Left/Right - to rotate the cursor. W/S or Up/Down - to change the tool. SPACE - start level. R - restart level.
Enter your summary, rating, and review for: Go-Home-Ball
No HTML, please. Characters remaining: 4,096.
If you are giving this submission a low score, please offer constructive criticism that will be useful to the artist. The review space is not a place for you to act like a total asshole. If your review is found to be mean, offensive, or generally not helpful, you will be banned and your account may be terminated. NOTE: Any attempt to promote an outside, unrelated website in this space will result in the deletion of your user account.
I have read and understood the guidelines for posting reviews to Newgrounds.
Spread the word about: Go-Home-Ball
Average Score: 7.8 / 10
"wasnt bad"
wasnt the best game but was still good but at one point the basket played yo-yo and every time i tryed to drop the ball it ended back in the basket might want to look into that
"pretty kewl except..."
to beat the level u really hav to do it the way ur suppose to, i tried doing it my way but usually i didnt get all the stars or time would run out
"Use space key more often!!!"
I love the graphics, music, and the style of gameplay. Maybe the objects should stay around longer, although it adds to the hardness of gameplay. One thing to improve though. Make the space key useable more often! The only time you can use it is to start playing the level, and that's nice because it's much quicker than going and clicking on the word "Start". But when I die (which happens a lot), space key doesn't automatically push "Try again". Also, you could tell users they lose 10 points when they push restart, like you do when they die.
"good game but"
the object don't stick around for very long. That's the only bad thing about it. I like the music too. very soothing.