Score: 7
"not bad but needs more"
date: June 8, 2009
A game often has to be somewhat enjoyable for me to finish it. While I did complete the game, it left me a little disapointed.
A couple things in my oppinion take away from this game.
- the first is the weapons. The weapon system works great and even though it seems a few more options could have been implemented, my true qualm is with the usefulness of them. To me it seemed that the 2nd tiers for the wide cannon were basically the same weapon either more concentrated or spead apart. To make it worse, they had worse range the the 1st tier. The narrow cannon was good and the beam was a good upgrade(sacrifice a littledistance for accuracy) but the rate of fire on the distance cannon made it only useful on the level with the 3 easy bosses.
-second is the lack of a final boss, in fact the booses in generall were a let down.
They lack any sort of attack. (a laser, projectile, or even a sudden charge at the charcter would would work nicely for this) So, all you had to do was stay away, which wasn't hard because they move icredibly slow. Sadly that means the final swarm of enemies was in fact harder than any boss by the game's current standard would have been.
So, overall this game plays great and is rather fun; it just feels a little lacking. I'd really like to see a sequal that taps into the potential that this game has.
June 9, 2009
Author's Response:
All this and collision detection are being worked on right now, weapon balancing and such were my biggest issue so the feedback is appreciated.
New version will be up soon.