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Credits & Info

Jun 5, 2009 | 3:58 PM EDT
  • Daily 3rd Place June 6, 2009

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Author Comments

-Small update added (2010-01-21), adding a few bug fixes and gameplay tweaks. For instance, you can now drop enemies that you have picked up by pressing the down key.
-If you fall through the level and die after clearing a stage, you could try lowering the quality and/or turning off the camera effects in the options menu.
-It appears we should point out that ALL THE BOSSES ARE IN FACT BEATABLE. Each has a certain pattern that needs to discovered, that's all. If it doesn't always make perfect sense, sue us :)
-Finishing all 19 levels unlocks the Barbarian Stronghold survival level, where you must hold off the hordes for as long as you can.
-Again, thanks for the great reviews, frontpage and collection!

A young barbarian sets out on a quest to find the legendary Secret of Steel...

This sequel took nearly a year(!) to finish and contains more enemies, 19 levels, boss fights, complex combat and physics engines, geographical puzzle solving, an epic musical score and an intriguing storyline.

To all the fans who supported this game, big thanks! We really got a kick out of the reception the demo got. And many thanks to hzlancer for his masterpiece of a soundtrack.



Rated 2.5 / 5 stars


the controls make me want to punch a baby.


Rated 2.5 / 5 stars


This game is freaking hard...can anybody tell me how to beat the granny >.<


Rated 2.5 / 5 stars

It's a bug!

I can't hurt the Dam Keeper, why?


Rated 2.5 / 5 stars

Loading Screen Doesn't work for me

I'm using Mozilla Firefox and the latest Flash, and the loading screen continues to say "Play" but when I click it, it goes back to a black screen then says loading again.


Rated 2.5 / 5 stars

Barbarian Bob, but crappy.

I realize this review will probably be voted as useless for saying anything negative about the game, but oh well. Anyways, I found it to be very similar to Barbarian Bob, minus the fun part. It was all very repetitive, which probably has something to do with the fact that everything is mapped to one key. You press space to do a regular attack, to do a strong attack, to do a finisher, to do a kick, to tap dance, to read a book, to inject steroids, etc. As a result, the game quickly devolves into just moving from left to right, tapping space as fast as you can. On occasion, an enemy like the spear men show up and force you to implement a bit of skill into your combat technique, but not much, because once you start hitting an enemy, they can't do much to stop you.

On the bright side, the game does have a fairly appealing graphical style and the music is great. The song on the map screen is probably my favorite.

In summary, this game could be most easily improved by mapping different actions to different keys, and maybe making blocking manual instead of automatic.

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