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Credits & Info

Jun 5, 2009 | 3:58 PM EDT
  • Daily 3rd Place June 6, 2009

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Author Comments

-Small update added (2010-01-21), adding a few bug fixes and gameplay tweaks. For instance, you can now drop enemies that you have picked up by pressing the down key.
-If you fall through the level and die after clearing a stage, you could try lowering the quality and/or turning off the camera effects in the options menu.
-It appears we should point out that ALL THE BOSSES ARE IN FACT BEATABLE. Each has a certain pattern that needs to discovered, that's all. If it doesn't always make perfect sense, sue us :)
-Finishing all 19 levels unlocks the Barbarian Stronghold survival level, where you must hold off the hordes for as long as you can.
-Again, thanks for the great reviews, frontpage and collection!

A young barbarian sets out on a quest to find the legendary Secret of Steel...

This sequel took nearly a year(!) to finish and contains more enemies, 19 levels, boss fights, complex combat and physics engines, geographical puzzle solving, an epic musical score and an intriguing storyline.

To all the fans who supported this game, big thanks! We really got a kick out of the reception the demo got. And many thanks to hzlancer for his masterpiece of a soundtrack.



Rated 5 / 5 stars

i swear i cold stay a day listening to the music were you chose your level

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Rated 5 / 5 stars



Rated 4.5 / 5 stars

found a bug I didn't kill the bow and arrow person and I just jumped over him and I was teleported back to the spot were it says "jump across" and I got droped in the hole other then that AWESOMENESS FROM THIS GAME!!


Rated 4.5 / 5 stars

Everything is what you'd call EPIC... from the gameplay, enemies, character, and the music. Fun to play

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Rated 4.5 / 5 stars

Heh, been 2 years and this is a fun game to play through again.

Game is actually very simple once you figure out the little tricks to play and its fun bashing and finishing off enemies. My only dislikes are the "Haven" stage select music (too moody) and the warpy difficulty.

To elaborate on the warpy difficulty:
* The enemies who kill you aren't the chaos knights; they are just beefier grunts, but the archers and lancers(especially the mini-boss variants) because both can easily interrupt you while being difficult to hit, and are ranged and fast respectively.

* Grandma is the hardest and most frustrating boss in the game, and she's right in between the ogre and the final boss. She requires timing and positioning whereas other bosses are mostly figuring out the patterns, and she can punish the slightest mistake with what is effectively a 1-hit kill. Good thing you can start from the boss fight!

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