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Jun 5, 2009 | 3:58 PM EDT
  • Daily 3rd Place June 6, 2009

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Author Comments

-Small update added (2010-01-21), adding a few bug fixes and gameplay tweaks. For instance, you can now drop enemies that you have picked up by pressing the down key.
-If you fall through the level and die after clearing a stage, you could try lowering the quality and/or turning off the camera effects in the options menu.
-It appears we should point out that ALL THE BOSSES ARE IN FACT BEATABLE. Each has a certain pattern that needs to discovered, that's all. If it doesn't always make perfect sense, sue us :)
-Finishing all 19 levels unlocks the Barbarian Stronghold survival level, where you must hold off the hordes for as long as you can.
-Again, thanks for the great reviews, frontpage and collection!

A young barbarian sets out on a quest to find the legendary Secret of Steel...

This sequel took nearly a year(!) to finish and contains more enemies, 19 levels, boss fights, complex combat and physics engines, geographical puzzle solving, an epic musical score and an intriguing storyline.

To all the fans who supported this game, big thanks! We really got a kick out of the reception the demo got. And many thanks to hzlancer for his masterpiece of a soundtrack.



Rated 5 / 5 stars

I first played it about a year ago, and even though I finished it about 10 times, I always come back and fight. As about the game, it's really amazing, how many different attacks does he do with only spacebar button :D

Also here's a move I use the most and is not mentioned in encyclopedia: When walking, hold down spacebar, it does a down-up slash attack while he moves a bit forward. Same effect as a strong attack, but it's very usefull when running towards an enemy.

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Rated 5 / 5 stars

Are you working on a sequel or another Hack and slash game? I love this style and wanted to know(I hope you keep reading reviews here lol)

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Rated 4.5 / 5 stars

Pretty good all 4.5, but I gotta say the attack system got a bit old towards the end of the game, where you were using jump attacks and thrust/swipes almost 80% of the time as they were the most effective. Perhaps adding a second interaction key for fighting would help? Some kind of dodge key that would work a % of the time and could be used to create new flashy attacks as well?
Still, loved it.


Rated 5 / 5 stars

!!!!!!!!!!!!!!!!!!!!! I freakin' cut a guys head then kicked him off a cliff. And on the dam keper it took forever to beat it. this game nedds medals though


Rated 5 / 5 stars

Freakin Awesome!

I can't beat the green guy with tentakils sorry for my spelling.

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