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Jun 3, 2009 | 7:55 PM EDT

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  • Doom
    Doom Before there were Halo spoofs, there were Doom spoofs.

Author Comments

Fight the beasts from hell now within your browser!

This is a fast-paced classic jump 'n shoot platform game. Step through 8 action-packed levels mowing down zombies and demons who are after your guts... Are you marine enough to visit unknown dimensions and blast your shells straight into the evil that lies beyond? Will you be able to find the secret level?

This game is a tribute to the makers of DooM. All Images and Sounds are (c) by ID Software. No money was/is made with this!

Update: 05-06-2009

- Chainsaw bug fixed
- Adjusted skill levels (it's easier now)
- Several corrections



Rated 5 / 5 stars

Awesome game

A great game, love the functionality and it really retains the whole doom feel. Well programmed and very retro, reminds me of the good ol' days before XBOXs and Playstations!

Grats! 5/5



Rated 4.5 / 5 stars

Nice Really Nice

Nice you turned my fave 3d game into 2d and i love 2d games....
It's really good but

try to add weapon textures... i wanna see the guy holding the weapon
and add a texture when the guy stands (he just waits at running position)
except that everything is perfect for me
great game


Rated 4 / 5 stars

A big review from a big Doom fan

I'm a HUUGGGEEE doom fan, which is why I was so quick to click on this link. The first thing I prayed was that it wasn't as lame as the previous "Doom 2D" dos thingy.

It was actually pretty good. The graphics were ported well, and the backgrounds had a good scroll, so the graphics were good and all the animations were proper.

The controls worked, although I do think you needed a crouch button because it was often hard to dodge bullets and projectiles, in fact it was nigh impossible unless the enemy was on a ledge and you were below, hopping and popping. Even trying to jump over projectiles didn't seem to work.

There were also some collision problems with the platforms, not only could DoomGuy stick his head through a platform and if the game was feeling mean, get stuck like that, there were times that I would land on a platform and go through it. It seems more of a glitch than a programming error, because other than my head going through the platforms, falling through them doesn't always happen.

Otherwise, it was actually an admirable attempt to bring us a sidescrolling Doom game. :)

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knarrenheinz responds:

Hi mate,

thanks for the constructive criticism. I experienced some of the "falling-through-issues" only when the game lags. To avoid this you could try and close any other browserwindow that is open.

I'm trying to upgrade the game in the upcoming weeks...

Thanks folks for the feedback so far, it helps to make the game better.


Rated 5 / 5 stars

Fianlly something orignial

I hate it when people just put a game to flash like someone I know on Newgrounds. I love it how you actually created something of your own. The game is quite original and follows its predecessor well. Nice job.

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Rated 4 / 5 stars


This is one of the best comversions of a 3D game to 2D I've ever seen but DAMN is it a pain in the ass. One thing you should try to incoporate in ater versions is missed shots. I the real Doom, you would miss some shots when firing from a distance but, more importantly, your enemies would miss too. It would make the game a lot easier. Otherwise, great game.

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