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Uploaded
May 26, 2009 | 12:01 PM EDT

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Author Comments

This is my first game i have released to the internet. The idea was to capture the "vector" theme in a simple game.

So, heres how its progressed so far.

Version 1.0: The start of it all
Version 1.1: Added high scores
Version 1.2: Added explosion animation
Version 1.3: Changed explosion to better compliment game theme
Version 2.0: Added new game mode (Armed) and highscores to go with it

Reviews


HoashiroHoashiro

Rated 3 / 5 stars May 26, 2009

Great Start

Keep your audience in mind and please explain the objective of the game.

Granted it is relatively simple and easy to catch-onto, letting your audience know what's going on is always helpful.

I see you've added bits and pieces over time, so I hope you will continue to develop your game and possibly bring in new gameplay concepts and not just fluff.


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tetsurosetetsurose

Rated 4 / 5 stars May 26, 2009

Alrite

Well made game but it needs an explination, at first i thought I was supposed to shoot so I was wondering how to do that until I realised what i was supposed to do



deadpenguinsdeadpenguins

Rated 3.5 / 5 stars May 26, 2009

you know

there is no basis whatsoever as to the objective.. i thought you were supposed to collide with them until i noticed that bar at the top turned red when it was low, then i realized that was my health

i'm giving you a 7 cause this is your first game released to the internet, which implies you are inexperienced.. but for future notice, you might wanna add a little premise as to what your goal is in the game, even if it's something as simple as this


People find this review helpful!

VanVeenGamesVanVeenGames

Rated 2 / 5 stars May 26, 2009

....

Graphicks: 2/10
try to use glow filters and draw multiple enemys
Controls: 3/10
Nice try. But you need to make the ship move faster, and fix the crappy rotation.
Gameplay: 5/10
It keept me playing for a while until i found out that the game is based on luck for 70%.



MansellMansell

Rated 2 / 5 stars May 26, 2009

Not toooo bad.

Just like a typical mouse avoider att he moment.
Maybe a little sound would help?
And a open screen, possibly with instructions, its not hard to get the point, granted, but it took my wasting 2 bits of life to catch on.
Possibly random power ups that spawn? Like a shield, or auto gun that lasts for a certain amount of time?
Keep it up, and this'll be a really fun game.