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LaserBox

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The objective of LaserBox is to detect and avoid uncovering the hidden mirrors within a grid of boxes. To discover mirrors, you must fire a laser into the boxes and note which way the laser is bouncing from within the covered boxes. If you uncover a mirror by accident, the game is over.

To place a laser, click a spot from around the grid of boxes, this will open a menu where you can choose between "Laser" and "Impulse". "Laser" is a continuous beam that goes from the source, through the grid.

"Impulse" is a short beam that moves slowly throughout the grid. It has a limited flight length. The flight length is determined by the size of a field. The more the size of a field, the can longer fly an "impulse".
The first dial shows how far "impulse" has traveled.

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Good job!

Very nice game!
Fun and interesting gameplay, the interface is easy to understand and detailed enough.
It would be great with some kind of "Story Mode" in a future game. Maybe have a timelimit and a couple of levels which have to be cleared.
Keep up the good work!

What?

I didn't understand the game at all. The tutorial was bogus, so it pretty much ruined the game for me. If you made a tutorial level sort of thing it might work better, but i didn't get it at all. I'm sure i would like it if i knew how to play it. Graphics are definenately better than minesweeper.

Neat little puzzle game

This is quite a neat little puzzle game. The concept of using deduction to uncover mirrors with a laser is a very good one. Reminds me of mindsweeper like puzzles where you're basically using present information to predict the outcome.

The 16x16 field looks incredible. I haven't taken the time to try it out yet but I suspect I will enjoy it immensely. Quite high replay value I suppose.

The thing is that I for one didn't find the 'impulse' particularly helpful. I ended up solving the entire thing by simply putting lasers on every box until I was sure I could break some boxes. I guess some people might find it helpful and if you're gunning for time then it might serve some purpose but overall I didn't find it of any use in my first few games. Not so sure about that one.

A little sound effects would've been nice. Like a box breaking sound effect or when you place mirrors or lasers. I'm a big advocate of sound and I think that would add to the experience that much more.

As mentioned before the instructions weren't entirely clear. I had to reread them twice to finally understand it.

Maybe an addition of a different mirror type might make the game even more interesting and challenging? A flat mirror perhaps that reflects the laser right back at you. And blows up the laser. Just kidding on that last bit. I would also suggest turning the time thing around just for an added bite. Instead of only having the timer count up and taking that as a high score, put a time attack mode instead with a countdown. You can still take the times as a high score but that only increases the tension and motivation to finish faster.

A good, perhaps addicting, puzzle game. Throw in some extras and it'll be fantastic.

Fun game

Its like a lazer version of minefield....or something. Keep it up man.

Very nice game

The tutorial was decent, but left me with questions. Luckily I figured the rest out on my own. After realizing how important the impulse laser was I finally became good at the game. All in all, great game! If there could be any improvements at all I would recommend having the ability to zoom in a bit, at first it's kind of hard to judge where you're placing you laser without testing it first.

Credits & Info

Views
22,237
Faves:
29
Votes
17
Score
3.73 / 5.00

Uploaded
May 26, 2009
7:00 AM EDT