Score: 4
"Um, wtf"
date: May 23, 2009
Ok, so ... 2 people trying to use the same keyboard at the same time, is annoying so lets assume that 98.9% of your user-base is going to play 1 player mode.
- 1p mode either DOESN'T INCREASE IN DIFFICULTY ... or scaled so incredibly poorly that it was not noticed for 10 levels.
- Regardless of if the level of difficulty increases or not, was difficult to judge at best ... mainly because it was nigh to impossible to figure out what level you where on at any given time since the counter didn't work.
- Directions to the game where also poorly written (while i must give props for them existing at all which is usually not the case). They didn't explain whether to tap the keys repeatedly ... or just hold them down. In retro spec, I doubt 2p would be any fun if it was just a contest of 2 people holding down buttons for eternity ... so in that case, you might want to change the mechanics of the user input so that it only moves so far per button press.