Scuba Jerk by TheMillz



Author & File Information


Submitted: 05/21/2009 | 11:02AM EST

File Info: Game | 4.2 MB | Add Game to Favorites

Genre: Action - Other

Current Score: 3.07 / 5.00

347 votes | 2,698 views

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Author Comments

Think you got what it takes to be a scuba jerk? Swim through 3 different oceans and stab the helpless denizens in cold blood, just to show them who's the boss. Watch out for predators. How high can you get your jerk points?

Controls:

Use arrow keys to swim, touch fish with knife to kill.

Have fun...you bastards

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The people have spoken

Average Score: 7.2 / 10

Score: 10
jjwallace

"hehe nice"

date: June 2, 2009

i stab those little guys dead

June 2, 2009

Author's Response:

lol, hey thanks for the open source ;)

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Score: 7
Aznime

"Okay"

by: Aznime
date: May 24, 2009

Nice concept, and smooth animation. Simple gameplay, with nice level choice and themes (they each should offer variating difficulty though).
Somethings I would suggest is to make the character faster: or add some physics (after holding the right arrow, you could add some acceleration). I disliked how you miss a kill after turning around but still touch the fish with the knife.
There are a lot of things you can do with this, such as levels, upgrades, and things that would make this game more fun.
A thing that was stuck in my head while playing this would be that after you have killed a lot of fish, the water would gradually turn red...

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Score: 8
slanted2

"not bad"

date: May 22, 2009

so are you learning how to code now, i could use someone to help me with coding in the future, if your up for it.

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Score: 9
MiddleFingerRings

"Nice work there!"

date: May 21, 2009

Very solid animation. I really like the animation when the character changes direction. Quite a funny concept, good stuff.

Only thing I would improve on is to keep the style consistant. Your stingrays are outlined, while the sharks and fish are only fills.

Overall, great work!

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Score: 7
DannyGray

"Good foundations"

date: May 21, 2009

This is an excellent foundation, I think the concept could be expanded on, with new weapons, secret areas and maybe some form of story mode.

The baltic level was my personal favorite, it had a great atmosphere, the art and music fitted perfectly.

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