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You're in the woods looking for the very rare and potent "1 minute mushrooms", they only last for a minute before rotting away, of course this only happens when they're attached to their roots.
Use the arrow keys to move and collect as many shrooms as you can before they're all destroyed for another year.
not that good
I liked the vintage graphics, but the game is pretty much pointless, not to mention the fact, that a minute lasts exactly 16 seconds (on replay). Doesn't make much sense.
Not entirely exciting or new.
but, i have to say strangely addictive.
it's a good concept for a game, but, in the future try to add new features, e.g. this game could have had an excitment factor maybe if it had enimies, weapons, vehicles and a story.
if you tried to make a game just to entertain for a few minutes then i give you a 10/10.
all in all addictive, runned very smoothly, cool music and good idea.
keep it up, but try a little harder :)
Not too new or interesting, it encompasses the tedium of mushroom picking. If you wanted a little excitement try incorporating an adversary, like a farmer who wants you off the land and fires salt shot at you or a poison mushroom that takes time from you.
Score: 6 / 10
Summary: Good attempt
Review: This is absolutely a good attempt at a flashgame, but I'll have to say that it's not really an entertaining game. All you do is really walking around and picking mushroom. A pretty fun idea, actually. Graphics were nice, awesome pixelated characters, with a pretty smooth animation, though you could probably make the walking motion of the character a little smoother by using more frames or something like that.
What you should try to do is:
-Make levels. Not many, three or five should do. Make it an objective to pick so-and-so many mushrooms a minute. And instead of simply counting the mushroom, convert it into dollars. Seeing as these are rare and happen once a year, you could set them to having a high value. Purely for entertainment purposes.
-Points. It's more fun than simply counting mushrooms.
The game was kind of lacking in the excitement department, but the music was rather catchy. Where did you get it?
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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