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Decide how to end the world in 2012 with various natural disaster weapons and godly phenomenon. Destroy the various zones of the planet, accumulate points, unlock weapons and attempt to clear the various achievements.
Its alright, would prefer no time limit and a sandbox mode
There wasn't that much difficulty in the game, but it's still good. It's mostly because everything is done really nicely with detail. It's so much fun to get new weapons and achievements and stuff. I guess the true challenge was the time limit. It reminds me of a game Tom Fulp made when Harold Camping said the world would end in 2011. And it's 2015 now!
Don't worry, nothing bad really happened because people believed in it. How could it? The sound effects were great. It was fun to see these iconic buildings in one spot. It was even more to take them down!
A great game! Its simple enough, but the requirements for the achievements makes it more fun and exciting.There's a problem with achievement #28 though, cause its impossible to target the leftmost building with meteorites alone, no matter how far I aim my cursor (or I really just can't do it). Either way that seems to be my only problem with the game. Better graphics could add some thrill to it. Also music options and more tools of destruction would be great. If the year 2014 gets sucky, I'll let you know (If your looking for a sequel or something) Worth the time! Thanks and great job :)
last year there's no end of the world no mayan calendar and there's no damage or fire or zombies or earthquakes
good game from fucking mayans
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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