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Uploaded
May 19, 2009 | 9:38 PM EDT

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Author Comments

A little game about collecting items and jumping platforms. In this game you control a ball that can climb walls for brief moments or roll at high speeds to jump off ramps. The main goal is to collect all the icons in order to open the path to the exit. The controls are always displayed on screen and there are some hints along the first level. There is a password option, but the progress is saved automatically as well. Requires Flash Player 10 to play correctly.

Reviews


QuarterDotQuarterDot

Rated 2.5 / 5 stars May 20, 2009

Needs work

I have to start about the music... what in gods name was that?? You "composed" that your self didn't you? Next time just use some ambient stuff from NG libraries.

This also seems like an incomplete game. The graphics could be a lot better, the physics need a little tweaking and you could move the camera away a little so I can see where I am going.
You have a good start, don't give up.



AriimeisterAriimeister

Rated 3.5 / 5 stars May 20, 2009

great idea but too fucking tedious

It got really unbearable to climb the same wall a thousand times just because i kept falling down somewhere. either make it harder to fall 10 stories or easier to get back up (i realize thats what the teleport was for but still gotta be easier). also, bug: the first time i fell into the pit on the second level i got transported to another, much harder level (couldn't tell you which one cause i never got past the second level).
but i really like the concept.


DallenaD responds:

I'll be checking that bug.


CaffeineAddictionCaffeineAddiction

Rated 4.5 / 5 stars May 20, 2009

Error?

Got the following error when trying to play:

Error #2044: Unhandled securityError:. text=Error #2048: Security sandbox violation: http://uploads.ungrounded.net/496000/
496118_boostball.swf cannot load data from http://server.cpmstar.com/view.aspx?p oolid=731&subpoolid=7252&redirect=1.
at boostball_fla::NG_AD_OBJECT_13/startA d()
at boostball_fla::NG_AD_OBJECT_13/frame1 ()
at flash.display::MovieClip/gotoAndStop(
)
at Boostball/frame3()
at flash.display::MovieClip/gotoAndPlay(
)
at Boostball/enterFramePreloader()

Other than that, decent game though.


People find this review helpful!
DallenaD responds:

That started to occur randomly since the time I put that Newgrounds logo at the title screen. I'll be taking it out if it keeps giving trouble.

Thanks!


supermegasonicsupermegasonic

Rated 5 / 5 stars May 20, 2009

epic

but seriously it was hard, even in easy mode!!!


DallenaD responds:

OK, this game had a different aim during development, so even when I tried to lower the difficulty it seems like it wasn't enough... I'll try to make another one with easier levels and a slower progress.

Glad you like it!


RotominationRotomination

Rated 3.5 / 5 stars May 19, 2009

Difficult

Its a nice concept but I thought in my opinion it was too hard
It is very difficult to use the wall jump and get 80 percent of the bombs
Maybe if you would lower the difficulty more players would enjoy it


DallenaD responds:

I'll try to make another game with a similar concept and maybe include a more in-depth tutorial or even shorter levels so it doesn't seem so difficult.
Thanks for the review.