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This little game is based on a prototype built for the 14th Ludum Dare competition, which had for its theme "The Advancing Wall of Doom".
This game goes the extra mile with not one, but four walls of doom...!
Use the arrow keys to move the green and white ship.
Touch the people to rescue them; rescue enough people and the exit will appear.
Press the spacebar to shoot. Shooting will lower your score, but can be used to push the walls back and move the DoomCubes around.
You can hold the spacebar down for a moment to fire a larger, more powerful shot.
Complete 20 levels to win.
A quick note: you may need to click on the game once before it correctly responds to your key presses!
It's a bit hard
AS you get further into the game it gets harder. The sound effects were quite good, reminded me old classic games.
I liked it, but impossible mode seemed to be very possible mode.
And one question: why are you able to shoot, when you can't even kill enemies?
Love the old school stuff
not too bad of a game, i like the old game kinda style, music was nice too.
only suggestion i have is maybe you could lessen the time before each wave starts. it just seemed to take awhile with the "Level #, Ready?, Go!" anyways maybe that could be a little shorter. otherwise i think it was pretty cool.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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