Author & File Information

XQ390NR

Song

'XQ390NR'

by: ph0ne

Owned!

Song

'Owned!'

by: NixotAudio

Additional Audio

Me, for the win song (Buy!)


Submitted: 05/14/2009 | 12:19PM EST

File Info: Game | 3.9 MB | Add Game to Favorites

Current Score: 2.40 / 5.00

228 votes | 772 views

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Author Comments

Find your way around and don't get lost.

It is a dream simulator, hence the strange dimensions, but I'm sure you'll "enjoy" it.

Back to 25 fps for this one... I think that made me more motivated to complete it as there wasn't so many frames to do.

Please leave a review. Oh yeah, and don't play it if you have epilepsy, or else!

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The people have spoken

Average Score: 4.0 / 10

Score: 5
IamWeird33

"There was no clear instruction"

date: May 14, 2009

And that took fun away.
It has a creepy yet annoying tone to it.
Plus you never really understand what to do.
I suppose you could call it scary.
but you can't call it fun.
-Dr.Pain

May 15, 2009

Author's Response:

The idea was to work stuff out for yourself, but I suppose I made it a bit too vague.

The computer contains lots of the instructions you need.

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Score: 7
PowerRangerYELLOW

"Very creative horror game you got here"

date: May 14, 2009

I like the tense atmosphere you created through the game with the colors you selected and the sounds you picked.

it even looks like a spam submission at a first glance and the appeal of horror is that it sometimes scares you away but curiosity attracts you anyways.

This in of itself is you using an effective technique to make an entertaining horror submission but while all this was great including the screams of terror on some parts.

It just wasn't scary in my point of view because it lacked a sense of danger, a sense of shock and while this may not be needed but sometimes a sense of humor adds entertainment value to a horror movie/game.

The tense atmosphere as i said was great and the simple approach also worked great because the scariest horror movies also happened to be the least polished.

Horror speaks to our most primitive part of our brains and when it is effective it is at it's most scary.

You kept violence, blood and gore to a minimum and this is also effective because you need to sometimes to keep it to a minimum when you want anykind of shock out of your audience when they see it.

Shock helps a little since it plays on the audiences own perversion to keep there attention.

Your game needed a sense of danger mixed with suspense and some shock to be a little more scary.

All you had was a tense atmosphere and mild surprises when you entered the wrong keys.

-PowerRangerYELLOW

May 14, 2009

Author's Response:

Thank you for your review. I do feel that some parts should be more scary, especially the PCstat and aRav areas. I understand how you feel with regards to the sense of danger, as most of it doesn't feel dangerous.
Thank you for complementing my choice of colour. I feel that dull pictures are more deathy than greyscale pictures.
I really didn't want to use blood and gore in this movie, and I think it came out much better than if there were severed heads and stuff. Just really ugly people is all you need to be scary.
You say there wasn't a sense of shock? I tried to make it shocky using the screaming things. Do you mean it was more surprise than shock?
I think I will expand on this movie and perhaps release a newer version based on what you have told me. Thanks for reviewing!

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Score: 0
zanzimar

"Lame"

date: May 14, 2009

This is not a game just a pile of images and lame editing.

Try harder next time.

May 14, 2009

Author's Response:

Your flash is so crap, there isn't even any there!

You try and do better!

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Score: 4
LtStade

"Potential"

date: May 14, 2009

Blam and repost with some more work done on it... You have a lot of potential with this game, its even a fearesque but its not good enough yet!!

May 14, 2009

Author's Response:

Thanks. I'm going to work on it a lot and repost it with more scenes.

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