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We've released the soundtrack with Evan's permission on our site, go check it out!
After centuries of peace and isolation, the Sky Fortress of the Whistle Knights has been found! It's up to you to defend against the invading forces of mankind, with only your bow to help...
Buy and level up unique and devestating weapons, combine them in any way you like to create your own custom powers, deploy cunning defensive upgrades - the tactical possibilities are endless!
With an original and epic score from Evan Merz of thisisnotalabel.com
Now with added Newgrounds Medals! 5 medals to find, 100 points each, get searching!
Check out our site for more info
Tom & Dim
I like this game it was sharp and easy to play and even better to understand, the loading time was kinda big but still worth all that time and such, i really was pleased with this game, the "MEDALS" were a nice addition aswell, so nice game indeed, Great idea on your preloader you have, as a clock and time since it takes time to load that was a pretty impressive idea so props to you there, now with the music i thought that was pretty impressive aswell and seemed to fit with all what was happening the music was actually very pleasent, The art and graphics were very smooth and pleasent aswell, so a well put together game indeed, The intro story was pretty decent aswell, so once again awsome job there, now as i get into the game its fun, i had some issues with the upgrading as it was a tad confusing to figure out, other then that this was an alright game to play.
~~THINGS TO IMPROVE ON~~
fun game upgrades was abit confusing maybe a simpleer way could be implemented
very fun game takes some time but is fun.
I love the game and it is very entertaining, but I CANT MANAGE TO SAVE MY PROGRESS. PLZ HELP!!
Find the balance
This game is great. It has always been one of my favorites. But one thing that always upsets me is the fact that the highest level missles are fairly weak, despite the huge cost increase. I almost never stopped using the fire arrows, and i got through the game just fine, save the final boss. I suggest that you enhance laer upgrades, or make some passive upgrades, like an autoturret, so that you could extend gameplay.
The only flaw in this game is it's short plot. Adding another villain or two would have been nice. Toot was bound to die anyways. Finally, some may complain about the easiness of the game when acquiring "guided missiles" aka Explosive/Homing, but I think it is a necessity in the sudden increase in difficulty. When the players are finally given power they complain, so i think it would be ironic to remove these features as they were honestly waited for. Besides, Lightning/Piercing is a boss killer, are the game designers going to have remove even the basics just to satisfy the never-conforming gamer?
It's worth playing for all the upgrades and for the Bloody Fu**ing People to die
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