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May 13, 2009 | 12:47 PM EDT

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  • Half-Life
    Half-Life Gordon Freeman and friends get spoofed in a variety of fan-made cartoons!

Author Comments

Playing controls: Left & Right Arrows = Walk; Up arrow = Jump. Or use WASD (without S)
Note: ALL THE LEVELS ARE POSSIBLE! Two or three are just a bit trickier. If you really get stuck, just message me for the level passwords.

This game is based on an old Atari-2600 Bitcorp game called "Bobby Is Going Home", where the idea is to jump over the hazards and holes until you reach your home. I have adapted that game to a Half-Life 2 setting, depicting the homeward journey of Lamarr the headcrab after she is accidentally sent to Nova Prospekt during Gordon Freeman's teleporter accident in "A Red Letter Day". I've attempted to preserve a fair bit of the nostalgia value of the Atari-2600 in LIGH, but with a few "tech upgrades" here and there.

Featuring music by Javet, Adam Sawyers, CoMcPhee, DaVince, and me!

Reviews


koriamikoriami

Rated 3.5 / 5 stars May 13, 2009

Great animation!

I think you put a really good effort into the graphics while still maintaining a lot of detail with that old 'nostalgic' look. Unfortunately I found the levels a bit vexing to play since the jump animation had to be very precise each time, and a few of the sounds got a bit irritating after a while.
Otherwise I thought this was a pretty neat concept that could be worked upon- seeing HL2 in pixels was great!


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TmsT responds:

I think so too. I'd like to adapt it to a tile-based platformer someday.


SokranonSokranon

Rated 5 / 5 stars May 13, 2009

You're wrong JoeMorrisNG.

Level three is in fact quite possible, I should know, I just beat the game. It is, in it's entirety, possible. You just need to work on the timing, level 3 was in my opinion harder than most of the others. It was great game! Very challenging, good work!


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JoeMorrisNGJoeMorrisNG

Rated 1.5 / 5 stars May 13, 2009

'A Bridge Brigade (Abridged)' = Impossible

Level 3 is impossible - you can't jump over the walking things! Next time you create a flash game, try not to make it with pixelated sprites (a little advise for a good game).


TmsT responds:

This game is actually the exception to the rule - none of my older games used pixel-art for the sprites. This time I decided to make it look intentionally retro.

"There's no place like Ravenholm" = code for level 4, n00b! ;)


boltomanboltoman

Rated 4 / 5 stars May 13, 2009

very nice idea, cool graphix

only "try-to-jump-at-right-time"-game become annoying too quickly. And it pretty hard for me.



OMGhaxedlolOMGhaxedlol

Rated 5 / 5 stars May 13, 2009

good

it is a really good flash