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rated 4.22 / 5 stars
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Credits & Info

May 11, 2009 | 5:00 PM EDT

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Author Comments

Mike and I made this game as an experiment to see if we could express this little idea solely through gameplay. We ask that you be patient while playing through it and try your best to finish it. Also, if you have an interpretation and so on, please share in a review.

Thanks for playing and keeping an open mind!



Rated 5 / 5 stars

Very cool.

I think the idea here is that it is easy to go from one extreme to another than to find a middle ground. People always have an easier time thinking in terms of absolutes. Opposite absolutes, though opposite, are quite literally on the same wavelength.

And the middle ground is not.

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Rated 4.5 / 5 stars

Never be too fanatical...

There are a lot of lessons one can probably learn from this, but I learned that one should never be too fanatical in promoting one side of an argument, because the truth is always in the middle, and you'll just be opposed if you turn gray after telling everyone that you're black or white.

As for the actual game, gameplay got a little repetitive at points, but the frenetic increase in difficulty supported the theme well.

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Rated 4 / 5 stars

jolly well and good

very good work art was better than your a typical flash glad to have played it politics and all


Rated 4.5 / 5 stars

Middle ground?

Seems to me that it's two opposing arguments, and while you can convince people of the opposite thing, standing the middle ground seems to be one way to get everyone to go against you.
Good work!

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Rated 4.5 / 5 stars

A great analogy for life, but missing one thing...

You got the "we waste our lives on pointless crap and futile arguments" part right.

But you forgot the most important part:

"and then we die."