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Submitted: 05/11/2009 | 03:20PM EST
File Info: Game | 1.8 MB | Add Game to Favorites
Current Score: 3.36 / 5.00
298 votes | 1,342 views
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Blam this piece of crap!
This makes poop look good.
Nothing too new or interesting.
Not bad. In fact… I like it!
This Flash is crunk, fo' shizzle!
Woot!!! All my 5 R belong to this!
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Submissions by RetroArts: — Choose below… — Funky Samurai Kengou-Chan Gunsmoke Hell-o-Ween Paper Ace RetroArts' Bombsquad
Flash Shooter Project v3.0: abstract. In this abstract version of a traditional vertical shooter you battle your way through four actionpacked levels. Face off four individual bosses and scratch bullets to gain a higher multiplier. Are you skilled enough for a second loop?
HINTS
- Scratch enemie bullets to power up your weapon - shoot enemies in their order of appearence to raise mulitplier
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Spread the word about: Purisitc Rotation
Average Score: 9.8 / 10
"Great!"
I love this game! The art is fantastic! The music flows perfectly with the game! Keep up the good work.
"pretty awesome"
good animations and the background looks sweet,i like how their attacks freeze once in a while.great boss fights and i like how they each have more than one uniqe special attack
"Great, and original"
really smooth, fun and addictive; a bit hard at first, but you can become very good at this game if you bother to stay on a while. 5/5 & favourite'd
"Nice game!"
Loved the artwork, good graphics, fast gameplay, nice feature with stopping the time, sometimes a bit hard to avoid being hit by the bullets but the game should not be too easy so its good! Cool that you give it the retro arcade feeling by adding the option to insert coins before you play!
"Wonderful!"
The game was REALLY hard, but it was incredibly fun. I liked how the bullets would stop when you shot down a few bad guys, making a sort of maze that you could worm your way through while firing... or was that intentional? If it wasn't, KEEP IT!!
The bullet-timeout is to avoid the bullets easier AND to get closer to them to scratch'em. That way your weapon gets powered up (notice the width of your shots).