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Update: Some bug fixing, a little on the levels
One year after the first game, it's time for a new version of Voyager Breakout. Pause menu, new designed levels, new music. Here is the result. A tribute to Star Trek, Steve Jobs and Steve Wozniak.
Voyager Breakout 1 can be found here: http://www.newgrounds.com /portal/view/440276
I was watching Star Trek Voyager when it came to me: "Had it not been fun to make this game with a Star Trek Computer interface? So I did."
There are in all 8 levels:
1 Level = Very classic
2 Level = Stream stage
3 Level = Invaders
And 5 more!
For each level the paddle are getting smaller and the ball goes faster.
Enter the menu by pressing the spacebar. Press space to close it again.
Look up for the bonus feature. The bonus ball will give you 2 balls at the screen, but the pink ball will give you 4x of normal points and double the normal ball. If you hit a bonus with the ball you get 50+.
The other bonus will give you a bigger paddle. It will small again if you lose the blue ball. If you lose the blue ball, but still got the pink ball, the pink ball will become the blue one, but the paddle will return to normal if it's big.
If you find errors or bugs, please tell me. Any other suggetions: I'm all ear :)
Orignaly format is: 854x480, play it at my deviantart account if you want none scaled version: http://rodrevmcfox.devian tart.com/art/Voyager-Brea kout-2-121775084