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This is my 1st "real" game...
I'm still learning action script. So be nice-ish. I put ALLOT of time and effort into this!!
Thanks For Playing...
**or I'll be a sad panda**
J.K. pandas scare me......
Why Hasn't This Gotten Front Page?
Your mission, should you decide to accept it, is to perform a series of simple operations with your mouse and your wits. The first task requires you to search every area for clues, although most of the time, like in Castlevania II: Simon's Quest, most of the little doo-hickeys you can interact with are just there for show. It takes a while to find something that corresponds to what you're trying to do, but given some investigation, the first puzzle is surprisingly easy. The second part is just a masking layer effect (good example of an effective application), while the third part resembles some of the design features of the Newgrounds site (namely, the infectiously addictive mouse-over-to-blam portal .swf that was on display until about a few years ago, when they gave the portal page a make-over).
This is a modest foray into Actionscript by Ashley Voortman. Nothing incredible, but it's a game based on Newgrounds, a straight-up interpretation of what goes on, and nothing nasty. Good. There isn't enough clean humor on this ice cube to fill a star cruiser.
The perspective work is unusual; instead of one fixed angle where you interact with something, let alone view it, there are multiple perspectives, but really this feels more like a mirror image effect than a true perspective. It is a trippy effect, though.
Another big nod goes to the techno-heavy soundtrack. Many of the same musicians featured in "Mission Newgrounds" are still around here somewhere. Techno happens to be prominent in the Audio Portal, so using a soundtrack laced with that stuff adds to the authenticity of this being a Newgrounds-centric game!
There's nothing really wrong with a graphic adventure game, so long as it doesn't take forever to complete. This is a nifty little tribute to a cool site in the net, without grandeur or fanfare, so take it as it is! Also note that although it is a primitive code, it is the first foray into Actionscript that Ashley has made, and the style she has toward the medium is quirky enough to scout her for a project.
I couldn't beat it
I appreciate the fact that you used my song, nothing like getting publicized.
As for the game, it was alright. Good puzzle feature thing.
I sucked at it and gave up.
Not bad at all, though.
good job for your first game xD
I love it xD makes me wanna help newground on Blamming the bad flashes
Great job for a first.
This was great for a first try on making a game,the animation wasn't spectacular but was good enough on the detail and design of everything,the music good too and there was some sound effects that helps you to progress through the game,the concept of the game was fun too and though it wasn't perfect it was overall a solid game that was pretty fun,nice job and keep up the good work Ash. =)
Bande annonce type aventure/SF influencé par Miyazaki Moebius et syd mead.
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