Author & File Information

Pemsp

Title Screen

'Pemsp'

by: doomed-death

Underwaterz

Main Theme

'Underwaterz'

by: APEuro


Submitted: 05/04/2009 | 01:44PM EST

File Info: Game | 1.1 MB | Add Game to Favorites

Genre: Action - Shooter - Multidirectional

Current Score: 3.55 / 5.00

422 votes | 3,457 views

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Author Comments

WASD or Arrow Keys to move, mouse to fire.

Shoot oxygen to make water and collect it.
Avoid shooting carbon near other atoms, as it'll send those atoms at high speeds
Avoid shooting nitrogen near water molecules, as it'll absorb them

Survive long enough to fight the end boss...

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The people have spoken

Average Score: 8.1 / 10

Score: 7
ebabin33

"Cool."

date: May 4, 2009

sweet game but i want more from it.
add power-ups and add more enemies.
fun though by all means.

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Score: 8
rapmetropolis

"hmmm..."

date: May 4, 2009

I'll just say I love the concept of the game. It didn't lag but, it could use some major improvements. You may not want to be like all those other games but, maybe a way to cash the water you collect. Ohh and if you make a sequel make it where you create combustable molecules... say you could add oxygen and hydrogen atoms to carbon atoms. Otherwise great game

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Score: 7
Handsonfire

"Not much need for skill."

date: May 4, 2009

Literally all you need to do is hold down the mouse button, and move it around the screen.

To be honest, this game feels like it should be a mini-game that is inside of another gamer. Standalone I don't think that this does too well, maybe if it had some counter parts. Then we'll talk.

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Score: 7
Cha0tic221

"Cool but..."

date: May 4, 2009

Could use improvements. The game lagged alot for me, even on low quality. Pretty much ruined it for me. Try using just solid colors instead of radial fills for the orbs. Unless you did... then... idk....

Cool game though. Boss was cool.

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Score: 8
bnns

"Very Nice... not perfect"

by: bnns
date: May 4, 2009

"KindMuffin" I disagree! I will agree that the game was fun and the concept is quite ingenious, but it wasn't perfect. A casual game is one that can be picked and played immediately taking very little time to ramp up.

Some of the things that could have been improved:
HUD (Heads up Display) - I wasn't sure how much damage i had taken.
Upgrades - It would have been nice if the player could increase certain stats... faster firing rate of the balls and more being shot for a designated period of time.
Slim Tutorial - Cut the wall of text down and try to explain things visually... People automatically get turned off by walls of text because the cost of how much time you have to spend ramping up is too high. and people are naturally lazy.

But i really did enjoy it. Cool concept i would like to see you take it further.

bnns

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