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Uploaded
May 4, 2009 | 12:45 AM EDT
  • Daily Feature May 5, 2009

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Medals

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Burp 5 Points Complete the first chapter.
Airhead 10 Points Complete the second chapter.
Architect 10 Points Complete a level made in the map editor.
Rocket Sauce 10 Points Complete the third chapter.
Gishy 25 Points Complete the fourth chapter.
Conclusion 50 Points Complete the final chapter.
Perfectionist 100 Points Complete the bonus chapter.

Author Comments

WARNING: Spewer is very physics heavy and may run slow at times on your computers. If the game is running slow simply pause the game (Esc or P) and set the detail to low and/or turn off the background rendering. If your playing on a low end PC please download the standalone version, there is a link to it on the title screen.

EDIT: Arrow Keys have been added as alt movment keys for the left handed and or people with "crazy" keyboards.

-God

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You're born into this world a guinea pig before god. Unsure of his motives you progress through life solving his puzzles searching for meaning in the rudimentary problems of everyday life.

To make sense of life we must evolve past our previous forms, purge from our bodies the rules set in place by our previous selves in order to see the future with new eyes....

In other words Spewer is a game about puking.

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Spewer is a puzzle platformer that uses liquid physics though regurgitation as its core mechanic. Taking the role of a mysterious test subject, code named Spewer, you must vomit your way through over 60 levels of stomach turning puzzles, learning new abilities, changing forms and piecing together your purpose in life.

Controls are in game.

Reviews


Psycho-Z-1Psycho-Z-1

Rated 2 / 5 stars

Why is this so popular?

It's glitchy and frustrating.



myonlyreviewmyonlyreview

Rated 2 / 5 stars

later lvls = nearly unplayable

Even with all settings low / sound gone etc. The game lags like the plague. I get movement that I pressed 5 seconds ago! While you did warn about lag, if its this bad then something is wrong.



PetronecPetronec

Rated 2 / 5 stars

wrong wrong wrong

Mate your controls are too fiddly by far. People only have so many hands and I'm not seeing your control style reflect that knowledge. I understand there was doubtful any other way to play this game but if there isn't then the game shouldn't have been made. Sorry for being so blunt.



guitarlegend460guitarlegend460

Rated 2 / 5 stars

What?!?!

The game has good physics but this game is just plain retarded. Someone said this game was addicting. I stop playing after 5 minutes.



piecaptinpiecaptin

Rated 2 / 5 stars

A cover up

Bugs, I'll list a few

-Switches need 500 pounds to press down?
-You can go through black goo quite easily, a real frustrator if you're trying to cover up spikes with it
-No fruits in level creator
-Frustrating in general
-Can't move left with left arrow key while jumping and eating
-Jump button very responsive in the "holy tears" level.. not to mention the sheer frustration
-When you hold the jump and eat button at the same time, you eat one thing of goo and then jump, regularly. It's possible to do that so only one pile of goo is left on the spikes and you can jump on that and live. However, if you just hold down the eat button and try to do the same thing, you die instead of living while there is still a thing of goo left. ( this regers to black goo)
-I said this before, but YOU SLIP THROUGH BLACK GOO TOO EASILY!!!! (Physics FAILURE)
-Some levels take up WAY too much time since they are way too fucking challenging. I got past through most of them, but seriously hard due to the other bugs here.
-Shooting only ONE blob of goo moves your character! Thats a serious problem when you're on 1 block sorrounded by spikes. Doesn't the guy have ANYTHING to hold himself still?
-Restarting the level is seriously annoying after continous failure. Why show a sliding screen? There should be an option where the level just restarts as fast as possible and not waste time with a sliding screen over and over again.
-Instant Restart after level failure would be a great option, so people wouldn't have to wait for spewer to fall off the screen first
-On small black goo towers "holy tears level to be specific" you have to be exactly on the goo tower to jump. The flat jumpable surface area of goo should be increased to the full goo size and not only a part of it.
-You don't have to touch the spikes to die, just be close enough to them from a block right next to it..
-Spewer ACTUALLY FORGETS TO JUMP SOMETIMES!!! What the hell is this??
-Level skip, after a certain amount of level failures there should be a level skip feature. What is the point in playing a already terrible game if you're just going to fail again, again, and again?

Good game, too much frustration