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rated 4.43 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

May 4, 2009 | 12:45 AM EDT

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Burp 5 Points Complete the first chapter.
Airhead 10 Points Complete the second chapter.
Architect 10 Points Complete a level made in the map editor.
Rocket Sauce 10 Points Complete the third chapter.
Gishy 25 Points Complete the fourth chapter.
Conclusion 50 Points Complete the final chapter.
Perfectionist 100 Points Complete the bonus chapter.

Author Comments

WARNING: Spewer is very physics heavy and may run slow at times on your computers. If the game is running slow simply pause the game (Esc or P) and set the detail to low and/or turn off the background rendering. If your playing on a low end PC please download the standalone version, there is a link to it on the title screen.

EDIT: Arrow Keys have been added as alt movment keys for the left handed and or people with "crazy" keyboards.



You're born into this world a guinea pig before god. Unsure of his motives you progress through life solving his puzzles searching for meaning in the rudimentary problems of everyday life.

To make sense of life we must evolve past our previous forms, purge from our bodies the rules set in place by our previous selves in order to see the future with new eyes....

In other words Spewer is a game about puking.


Spewer is a puzzle platformer that uses liquid physics though regurgitation as its core mechanic. Taking the role of a mysterious test subject, code named Spewer, you must vomit your way through over 60 levels of stomach turning puzzles, learning new abilities, changing forms and piecing together your purpose in life.

Controls are in game.



Rated 5 / 5 stars

Spectacular game. Pretty close to perfection!

I'm a huge fan of your work, since Dead Babies. I love your style and the themes you use on your games. Always very deep, obscure, intelligent, different, original, yet with a great innocence. The lonely, quietute and peacefull feeling in most of your works, are always touching and drags us into the unique atmosphere of the game.
Aether, Dead Babies, Host, The C Word, Coil, Meat Boy and my favourite, Gish: They're all awesome works. Very artistic and with a very strong mood.
The thing I most enjoy is definetely the incredible artwork.
And it's not different with Spewer. That little pinkish ball with smooth lines and a lot of carisma, sure makes me smile.
The background work is really astonishing. Everything is really detailed and well worked.
The music and the sound effects were simply amazing, as usual. It composed the atmosphere and blend in with the character.
Very good programming. The moves are smooth and there's pratically no bugs or glitches. Everything seems to respond well.
The graphics were the high point. As an artist (or trying to be one), the drawing concepts are always what steals my attention. Everything was so well drawn, as usual again. Love the concept of Spewer. It's so simple, yet so attratctive.
The different bodies element is just incredible. It's something that really got me hypnotized into the game. And the fact that even the expressions change, not just the colours, it's great.
I love how the withe one reminds of Aether. The red and the yellow ones were also great, but my far favourite is of course, the black one, resembing Gish.
The medals are really cool. I like them all, specially 'Airhead', and of course 'Gishy'...
This was a great game that I enjoyed so much playing it. It didn't get boring like most flash games. I enjoyed every chapter as much as I could.
It's definetely one of the best games I ever ´played on the whole internet.
I simpy can't find any flaws.
A sequel would be more than welcome. Maybe with some unlockables or extra content. You could explore even more the body changing scheme.

Anyway: I loved this game, loved the character and loved the whole concept and the idea. It's something that really brings me inspiration. Congratulations for all your excellent works, and for this one, that is sure one of my top favourites now. Thanks for the minutes of fun.
Keep your excellent work. Keep renovating your styles, still always using the same base, that makes everything so familiar. Good luck all your future projects. I'll keep an eye on uptades.

10/10 and 5/5 with no doubt.

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Rated 5 / 5 stars

Very nicely done

Been a longtime user of newgrounds but finally got round to registering. Used the site for about three years. Yes the game is very physics heavy but it is simple in concept that with the challenging aspect of the game make it extremely addictive.

A couple of pointers why use WASD format and not Up, Down, Left, Right and also the refining of graphics, no problems encountered with speed but just looking for a little more cleaner cut on the graphics side otherwise a truly brilliant game

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Rated 4.5 / 5 stars

A really fun game with quite a challange.

Been a diehard fan of Edmund's works for two years now. As of now I'm still yelling at the wall hole I can't jump through in the Crux level. The only problem I have is the wall grip. If you keep squeezed to the wall, you can't hit buttons or get through one boxed passages. It's really picky on it.

Awesome Gish reference (still trying to get that game) in the middle of it all. I loved the cute little puking bugger. I loved the background of that little scientist doing all the random stuff. As always in your works, the game rules. It's an honor to be playing these games of yours, Edmund.


Rated 5 / 5 stars

Really hard game!

But it is soooo addicting I couldn't stop playing... Although how do you do the long jump puzzle? I have got to one side and then I can't get back. Please help, PM me or something.


Rated 5 / 5 stars

Amazingly fun

I spent all week on this game, it wasn't too hard but not easy either. Very original and similar to Meatboy (i think thats what it was called) Great physics, music, characters, story and gameplay! Achievements were too easy to get, all you had to do was play the game... But this game deserves a sequel. Great job again! I might just play it all over again

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