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Credits & Info

May 4, 2009 | 12:45 AM EDT
  • Daily Feature May 5, 2009

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Burp 5 Points Complete the first chapter.
Airhead 10 Points Complete the second chapter.
Architect 10 Points Complete a level made in the map editor.
Rocket Sauce 10 Points Complete the third chapter.
Gishy 25 Points Complete the fourth chapter.
Conclusion 50 Points Complete the final chapter.
Perfectionist 100 Points Complete the bonus chapter.

Author Comments

WARNING: Spewer is very physics heavy and may run slow at times on your computers. If the game is running slow simply pause the game (Esc or P) and set the detail to low and/or turn off the background rendering. If your playing on a low end PC please download the standalone version, there is a link to it on the title screen.

EDIT: Arrow Keys have been added as alt movment keys for the left handed and or people with "crazy" keyboards.



You're born into this world a guinea pig before god. Unsure of his motives you progress through life solving his puzzles searching for meaning in the rudimentary problems of everyday life.

To make sense of life we must evolve past our previous forms, purge from our bodies the rules set in place by our previous selves in order to see the future with new eyes....

In other words Spewer is a game about puking.


Spewer is a puzzle platformer that uses liquid physics though regurgitation as its core mechanic. Taking the role of a mysterious test subject, code named Spewer, you must vomit your way through over 60 levels of stomach turning puzzles, learning new abilities, changing forms and piecing together your purpose in life.

Controls are in game.



Rated 5 / 5 stars May 11, 2009


great game. its a challenge and that makes it more fun.

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Rated 4.5 / 5 stars May 11, 2009

Nice Job...

I loved this game and its concept, my only complaint was thast the game was quite laggy and that made it a bit frustrating


Rated 4.5 / 5 stars May 11, 2009

What a game.

What an astounding game! A unique concept and creative programming make this game a joy to play. The different puke mechanics were all add interesting twists, and the levels were all a blast to play.

My only criticism: the framerate simply gets too low. It's hard to appreciate the spewing when the game starts to run at a snail's pace. I'm not sure if the physics are the bottleneck, or if it's the metaballs, but spending some time trying to oil it up could go a long way. Maybe you could lower the quality of the metaballs. If the rendering is the bottleneck, you could even try decoupling the game logic from the framerate and ticking multiple game updates in one frame if necessary. You could also try downloading Flex Builder and running the game through the profiler -- it could be insightful!

Overall, just a fantastic game, and I wouldn't be surprised to see it picked up as an downloadable title on consoles!

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Rated 4.5 / 5 stars May 11, 2009

Good job!

Congratulations on this game. Its one of the best Flashes I've played in a while. I think even with a little bit of polishing it could be good enough for XBLA or WiiWare. It was really original, and kept me coming back for more. I thought you created a character that the player can easily connect with, even though he is essentially a vomiting blob. Still, the connection was there, and I thought the ending was a very nice touch, and not one I was expecting.
However, as good as it was, there were some negatives. I thought the bonus chapter had some very creative levels; I would've liked to have seen more like thos in the normal chapters. Also, the black vomit was too easy to fall through if you were moving quickly. Vomit-to-vomit interactions could also use some work.
All in all, a very entertaining, and highly original game. Well done!

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Rated 5 / 5 stars May 11, 2009

how to you do map editor

how do you start it?