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Credits & Info

May 1, 2009 | 5:39 PM EDT

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Author Comments


Sorry for late. <3



Rated 5 / 5 stars

so cute

they are so cute and it's funny when nene uses the shiels dhe always doing the say cheese thing hahahaha xD

but it really needs some medals so many people would play this game :D


Rated 5 / 5 stars

Good game

I think you should put a progress bar on the top of the screen just to see how far you have to go.


Rated 5 / 5 stars


This game is great! I can't believe I haven't played it till now!

Great idea, and good art.
Will be busy for the next week with this.

Needs medals!! ;)



Rated 5 / 5 stars

You were on crack when you designed some of this.

Really good game. It was nice having infinite ammo. The levels were a bit long though. In the last level, when I got to the guy throwing </> things, he managed to kill me. But instead of going to the game over screen, the ghosts just sat there for a while while he kept throwing. I pressed some buttons, and Darnell attacked! As a ghost! It happened when I pressed A and S simultaneously. I actually managed to kill the guy doing that. Unfortunately, the ghosts just went on sitting there forever after that. Or flying, whatever. I started over, then realized I didn't feel like redoing it all, so I clicked play and went to the credits, pretending that the </> guy was the last guy and that I won. So I win.

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Rated 3.5 / 5 stars

This really is a good game here...

...But there is just one major flaw. The levels, they drag on for too long. Just make the levels shorter. Otherwise this game is innovative with it 3 character switching methods. You have a long range weak attack character(Pico), a short range strong attack character(Darnell), and a deflective character used to deflect projectiles(Nene). Each characer comes into use when going up against some the various creatures of pure madness you go up against. I just loved the expression the internet Explorer man was making, it was priceless. Swell animated, swell drawn, and swell gameplay makes for a swell game.

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