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NG's Finest

rated 4.17 / 5 stars
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Strategy - Other

Credits & Info

May 1, 2009 | 8:16 AM EDT

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Author Comments


- Some missions now have random decisions that you must make as a commander. Decide well because success depends on your recruit's skills.

(This feature was meant to be placed on release, but I simply didn't have enough time...)
(All mission stories were brought to you by Acromatik (5ol). Huge thanks to him)
(Changes will be made when V.2 is uploaded by NG)

==== EDIT V.1====

- Loyalty is now much more forgiving.


Happy Pico Day!! (AND THANKS SO MUCH FOR THE FRONT PAGE!! <3 <3 <3)

NOTE: In old fashion, I'm alittle late to the party, submitting it hours after...But please do accept this game as an entry to Pico Day. Seriously have mercy...I've been working on it all night and skipped school twice to finish.

Anyways, NG's Finest is a "sandboxy" military sim. Train Pico, Darnell and Nene into the best warriors they can be and create a pretty little base. You're the commander, you're in control...most of the time.

HUGE THANKS to Acromatik. Never could've done it without you man.
HUGE THANKS for fricken Newgrounds. Just because this place is simply awesome <3



Rated 3.5 / 5 stars

almost epic

as said below, fix the save game and the loyalty, so i can make this a favorite and play it all the time, which i will.


Rated 2.5 / 5 stars

Looked Good...

It could have been good, but you can only train 1 in 4 turns or so, the rest of the time is resting/ building loyalty. Also, without being able to demolish buildings, one mistake and you will lose. Add that with the inability to restart without completely exiting and the inability to save makes this game more annoying than fun. I don't know if there is an end or not, but 100 turns in im level 3 or somthing like that, and all I do is try to build loyalty. I can win all my lvl 1 missions, but without a goal or a way to build more once im out of space. This gets old fast

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Rated 5 / 5 stars

this game...

is beyond awsome!!!!!


Rated 3 / 5 stars


Graphically very nice, but not much to do in the game. Most of the time is spent building up loyalty (losing 1 per day, and being only able to get, in my playing, only up to 5 is a real bummer).

Probably i'm asking too much, but mission-minigames?

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Rated 2 / 5 stars

More downs than ups. :/

Great game concept and I like the design. Easy to get addicted to this game.
But there are some things that need to fixed.
1. Save!- Yeah, I played this for about a half hour before I had to go and I realized I wasted 30 minutes on this.
2. Loyalty - Not so forgiving after all. I found my self only disiplining them, and then resting them while loyalty goes down. And of course I couldn't do any missions because they wouldn't train for them. All in all, the loyalty just fucks things up all around.
3. Ending - Needs one. Or at least a main objective. I don't want to play everquest.
4. Missions - I don't have enough control over the outcome of the missions. They should be a little more interactive. Add a few platformer levels. :)
5. Voices - Let Johnny Utah do the voices if you really need 'em.

So, in short, It's a good game, but it has some really fatal flaws in it that you should fix.

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