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So, it's my first flash game ever... the graphics are blah, the gameplay is frustrating, etc.
Cool off the boxes of hot 'stuff' before they explode!
Desperately needs more variety.
I've seen a few of these games where you need to keep a variable low in multiple instances of an object. The issue here - and often elsewehre - is that working out the optimum way to play is really easy - just 'attend' to each instance in a set order, cycling through ad infinitum.
Maybe throw in some changes to switch up the optimum strategy. Maybe some objects get hot faster than others? Maybe objects like comets, flaming torches and stuff fly in from off-screen and give a massive boost in temperature if they collide - requiring us to douse them before they do. Maybe it's a stove, meaning that the temperature needs to be kept warm (but not too warm)? A balance is more interesting to achieve than just striving for an extreme.
It's a good start and it shows that you're capable of some programming. Keep going! But either think a bit more about the game mechanics or ask someone else to help you in that regard.
Frankly, I didn't find the gamplay frustrating - just terribly boring. After 128s, I just let the boxes explode since it didn't actually seem to be getting harder and I saw no reason to continue.
Thanks for the feedback!
Yeah, at about 128 seconds it basically becomes impossible and you have to let 5 of the boxes explode and work on slowing down one until eventually it explodes.
I tried my best on the mechanics. It being my first time, I still have some tricks to discover. :)
Not really too fun
but,very good idea, really simple
The graphics felt kinda generic, but the gameplay wasn't too bad. The idea of trying to cool down boxes that constantly heat up is a pretty neat idea, and I think this game is pretty good if you're looking for something short to do. In summary, not too bad, but there is room for improvement.
Good concept, but it got repetitive rather quickly. Maybe throw in some variety?
This has potential
I like the idea of the game, it's just too easy, the graphics are as as plain as any other flash. But the idea of it, I like, I think y ou should somehow apply this into another game in the future possibly. I don't know what It would be about, but you're the mastermind ;D
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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