Score: 5
"Some fixes..."
date: September 13, 2009
-The background is a little slow, it maybe because of the motion blur, DO NOT use blur filters in flash on moving backgrounds, it drives the lag way up, add the blur in something like photoshop, fireworks, paintshop pro, graphics gale, paint.net or something. Also these programs can useful in sprite edits.
-Also try to find multi layered backgrounds, and movie them at different speeds (the bottom layer moves the slowest, the top moves the fastest), that will create the simulation of moving in space.
-In most side scroll games that is how it works, the background typically has 3 or more layers, and the closest layer (ground) moves the fastest, the bottom layer, (faded trees or something far in the distance), just barely moves. And only apply a SLIGHT blur to close fast moving objects like the ground.
-Think about in real life when your in a car, and your looking out the window, the sun and sky are just barely moving because so far away, but trees and building that are big you pass a little faster, then thing at eye level parked cars, mail boxes, and smaller objects that are closer to you move very quick at a blur.
-Just some things to think of other than that, it was pretty good, audio wise and everything. Remember use plenty of movie clips, with sprites do not to frame by frame animation, and DO NOT work on the main timeline, do everything in side multiple movie clips, and put them on the timeline, and use multiple scenes, DONT cram everything into one scene.
-I ll be expecting better next time! ;)