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Sonny 2

rated 4.45 / 5 stars
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Adventure - RPG

Credits & Info

Apr 21, 2009 | 3:42 PM EDT
  • Frontpaged April 21, 2009
  • Weekly Users' Choice April 22, 2009
  • Daily Feature April 22, 2009

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The Tape 10 Points Retrieve the tape from Felicity.
Black Magic 25 Points Defeat Clemons first time without using team mates. Challenging or Heroic difficulty.
Pacifist 50 Points Defeat Hydra first time without dealing over 2000 damage during fight. Challenging or Heroic difficulty.
Predator 50 Points Defeat Captain Hunt without any training fights and without repeating any defeated bosses. Heroic difficulty.
Over the Ashes 100 Points Defeat the Corruptor in Zone 7.

Author Comments

Sonny 2 is a combat based RPG where you play as a Zombie, level up and gain items to advance to the next Zone.


Hello World,

Sonny 2 is finally here on Newgrounds! Sorry for the long wait, but we really had to make sure that the major glitches and bugs would be fixed before it's published. This version also has two additional Zones more than the original Sonny 2 release! Here's what the game contains:

- 5 Story Zones.
- 3 UNIQUE Character classes.
- 3 Difficulty game modes.
- Fully voiced dialogues and cutscenes.
- Improved AI!
- A Local PvP Mode.
- 2 Bonus "Boss" Zones.
- Loads of new items, characters, and spells.

I hope you have as much fun playing this as you did the first one! If you thought that the original Sonny was easy, then I recommend you start this game on either Challenging or Heroic mode :)

<3 Krin

PS: "Legend" unlocks Zone 7. GL HF.



Rated 4 / 5 stars

Almost perfect

This game is a very decent continue of "Sonny", the voices got better, new characters, different RPG system, PVP option and more zones and items are a good addition, but sadly enough this is kinda ruined by the downsides.
The first thing I noticed is more flexible and smarter (as far as I could tell) AI of your teammates, but they still tend to make stupid moves that can significaly prolong the fight, or even lose it. The most obvious of those is that they attack the enemy when he applies "Subversion" on himself, healing him instead of damaging, and they don't even realize it. Even when you set them on "fully defensive" mode for the turn, they might still decide to attack "Subversioned" enemy.
Character classes are kinda unbalanced, it's way easier to beat the game with biological zombie since he's all about damage, and you have Veradux for healing. Quite frankly the other two classes were too tough for me to understand, not to mention that I personaly found most of the abilities useless in combat since every time I used them they didn't really help.
"Heroic" difficulty time limit is very unpleasant, in this game you need time to think through which move would be best to use and how the fight can develop (unless of course you play biological where you have only 2 moves to consider when you're under pressure).
I don't know if it's a bug, or if it was supposed to be like this, but several buffs and debuffs have wrong "remaining active time" display (like this "instant kill" buff of the Warden in the first zone, it says you have 10 turns remaining to live, but you die in 1)
The game was probably developed to be challenging, but in my opinion you overdid it a little. The first "Sonny" was tough, but this game is over the edge, because of this I can't even force myself to "try to beat this nasty bad guy with 10x health and focus than all my team has together for the 20th time" like I did in "Sonny".
Overall this game is good, but it can still be even better.

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Krinn responds:

I gladly accept all the complaints you listed in your review, except the one about Subversion.

The ONLY reason Subversion exists is that the AI cannot see it. If the AI can see it, it will have no use... The enemy will never heal a subverted ally or attack a subverted team mate.

If you want to successfully subvert your team without someone else healing it, you need to change their AI to full attack.

All the classes are reasonably balanced, even in PvP. but Biological was made easier to play intentionally: The other ones were there to provide more interesting strategic gameplay, if the player was interested.

The time limit does put pressure on you, but that was so you had to make up your mind and think ahead fast.

Even though I do think it's a gay system compared to proper action RPG, its the closest I thought I could get it. Sometimes pressure makes it a bit more satisfying to beat somebody, even though I admit it does get annoying on longer fights.

Thanks for your comments!


Rated 4 / 5 stars

Great game, don't get me wrong.

But the psychological class is a nightmare. How is anyone supposed to enjoy themselves trying to use a class that has to sacrifice health to execute moves and gives the enemy some kind of advantage regardless of which move is used? I think you were trying too hard when you created the class. Should you make another one, either make this class more balanced or eliminate it altogether. The rest is great.


Rated 4 / 5 stars

Oh mein Gott xD

Is echt cool von euch, dass ihr das Spiel auch auf Deutsch versucht habt,
Aber den Versuch kann man bestenfalls als lieb gemeint abstempeln xD Das ist ja schon grausam... Die Umlaute fehlen komplett, die Sätze klingen abgehackt und man fühlt sich ein wenig vom Verstand verlassen.

Ich spiele das spiel jetzt auf englisch, der erste Eindruck ist schonmal absolut genial, ^^ und wie gesagt. Ist nicht bös gemeint, aber es fehlt doch einiges.

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Rated 4 / 5 stars

Glad you're dead

They gave Baron Bitchface waaaay too much health still very good game but he had over 48,000 health only on the 2nd area

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Rated 4 / 5 stars

awesome game! would be cool if the name of skills used are announced. so u dont have to mouse over icons to check what skill/buff is used.

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