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Sonny 2

rated 4.45 / 5 stars
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Adventure - RPG

Credits & Info

Apr 21, 2009 | 3:42 PM EDT
  • Frontpaged April 21, 2009
  • Weekly Users' Choice April 22, 2009
  • Daily Feature April 22, 2009

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The Tape 10 Points Retrieve the tape from Felicity.
Black Magic 25 Points Defeat Clemons first time without using team mates. Challenging or Heroic difficulty.
Pacifist 50 Points Defeat Hydra first time without dealing over 2000 damage during fight. Challenging or Heroic difficulty.
Predator 50 Points Defeat Captain Hunt without any training fights and without repeating any defeated bosses. Heroic difficulty.
Over the Ashes 100 Points Defeat the Corruptor in Zone 7.

Author Comments

Sonny 2 is a combat based RPG where you play as a Zombie, level up and gain items to advance to the next Zone.


Hello World,

Sonny 2 is finally here on Newgrounds! Sorry for the long wait, but we really had to make sure that the major glitches and bugs would be fixed before it's published. This version also has two additional Zones more than the original Sonny 2 release! Here's what the game contains:

- 5 Story Zones.
- 3 UNIQUE Character classes.
- 3 Difficulty game modes.
- Fully voiced dialogues and cutscenes.
- Improved AI!
- A Local PvP Mode.
- 2 Bonus "Boss" Zones.
- Loads of new items, characters, and spells.

I hope you have as much fun playing this as you did the first one! If you thought that the original Sonny was easy, then I recommend you start this game on either Challenging or Heroic mode :)

<3 Krin

PS: "Legend" unlocks Zone 7. GL HF.



Rated 5 / 5 stars

sorry for the wrong vote i meant to vote 5 honest
cool game as always


Rated 1.5 / 5 stars

no control over AI this means I don't really care at all about game the AI are pretty stupid as well as in thee first one make a num3 I will look at it only a kind of liked the1st one just try impress me ya :P
sorry but a big let down as you know 4/5 of this game is fighting you know


Rated 5 / 5 stars

Right now I'm going on a legend run on Biological, and I'm winning it easy.


Rated 3 / 5 stars

This game has excellent elements for a solid turn based RPG. But I do not understand the decision to go with 5 AI settings for teammates instead of direct control. At harder levels, there is such a small room for error, and typically it's your teammates that make that error. Teammates don't use stun abilities or fail to heal when they should (even after adjusting their AI). Worse is a complete lack of being able to coordinate attacks. Since I have no idea who my teammates are attacking, multiple stuns (which is a waste) can occur. If i'm trying to break shields, they'll go after someone else. If an opponent is 1 hit from death, I have no idea if my attack against him will be a waste or not because my teammate may kill him... or not. I having a feeling, under full control the game would be incredible unbalanced, so random AI is used to make it challenging. Opposing AI has no issues when it comes to wasting attacks or abilities.

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Rated 5 / 5 stars

Break is Broken i can use it with 0 blue bar stuff ability or what ever...