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Custom Cursor Tut (CS4)

Score:
rated 1.43 / 5 stars
Views:
3,163 Views
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Credits & Info

Uploaded
Apr 21, 2009 | 8:37 AM EDT

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Author Comments

Hello. Hope You Like My Tutorial And For You Guys In The Game Heres The Codes:

A1:
onClipEvent(load)
{
Mouse.hide();
}
onClipEvent(enterFrame)
{
this._x = _root._xmouse; this._y = _root._ymouse;

B1:(moves once clicked)
on(release)
{
gotoAndPlay(2)
}

B2: (moves once scrolled over)
on(rollOver)
{
gotoAndPlay(2)
}

Theres Something I forgot to add in the tutorial, MAKE SURE ALL
YOUR FRAMES YOU MAKE HAVE THIS CODE IN THEM:

stop()

makes the frame stop until another code makes it go forward. (the B codes)

Reviews


shnitzelshnitzel

Rated 0.5 / 5 stars

ClipEvents?

Are you seriously using ClipEvents? And teaching others to use them too?
ClipEvents are worthless except for some certain problems (like when applying actions to multiple MCs and a loop function will slow the file too much).

If anything to improve besides the approach of teaching - that'll be the presentation.
I don't many who want to learn from something that looks very amateur. Even if the tutorial can't be find elsewhere, presentation is crucial. This includes interface, graphics, structure, environment and language.


People find this review helpful!

WhiteLightningWhiteLightning

Rated 2 / 5 stars

Eh...

Not bad tutorial wise, but it could be spruced up a bit. Plus you should make it so that the page changes when you CLICK the button, not just pass over it, cause that gets really annoying.


People find this review helpful!
deathmember responds:

Yeah, I Was Tired When I Was Doing tHis, And It Was My First tutorial. xD