Score: 9
"Excellent."
date: April 14, 2009
Way back in the days of highschool, I remember taking a typing class that had a game similar in concept to this one, though I think P:GoS is a step up. There's a reason for that, and it was because Jakarta (I call it that, because I don't remember the name) suffered from repetitive typing, shotgunning the same text over and over again, which isn't that great for typing skills.
Your game suffers from that... a little in that some of the words are repeated. I think it is probably due to your game having a limited dictionary to draw from, relying solely on whatever words you've put its memory box, which kind of limits things. Perhaps a larger base of words to draw from?
Other than that, the only thing that struck me as out of place was the boss battles.
Correct me if I'm wrong, but there are a maximum of 16 health vials to be gotten. I got all 16, and due to a flub in my typing, actually missed a couple bolts. They didn't seem to do any damage? Maybe I had the Vial-Count wrong, and it actually knocked it off before I noticed. Something I thought I should point out in case your boss battles aren't clocking it properly. I touch type excessively fast and was checking the game out of passing interest, so it might just be that I missed it.
Otherwise, excellent game.