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I made this in two weeks, so please, do not expect the world...
A street-fighting game with cute characters and knives!
10 unlockable characters with their own unique stats and magical powers
And... "TWO PLAYER VERSUS MODE!"
So bring a friend, choose your fighters and have a Knife Party!
Very nice, very hard
Awesome, and cool, but GODDAM hard! Can you please add an "easy" mode if you can?
Sorry if it's too hard. Adding an easy mode will require me to write a lot of additional code. I simply dont have time for doing a complicated in-depth game right now with things like difficulty settings etc and that's exactly why I could only come up with a simple game like this in the past few months. Terribly sorry about that. I'm trying to clear my schedule so that I can get some time to continue another much deeper game I'm working on...
Great all around. Fun and tough, enjoyed the tune as well.
I'm glad for magic
else I'd never win. However, I can only seem to unlock the first two players, even if I beat more players. Is there a criteria during battles that allows you to unlcok characters?
You have to beat Frodoo to unlock your first character. After that you'll have to defeat every newly unlocked character to unlock another...
Thanks for the nine!
It's a cool game but it's tooooooo hard!
It is meant to be a very challenging game :)
All these people complaining about the difficulty... I unlocked all the characters. ^^
The game was a bit too free-for-all so yeah, I agree with story mode. Knife party 2 maybe?
Dont expect a Knife Party 2. This was just something I came up with while I was in the midst of being extremely busy with other things in my life. I'd like to make more in-depth games. Like you said a story mode would be nice, I agree. Hopefully I'll get rid of this massive amount of stuff I need to finish and I'll be able to get back to game-creation again... thanks for the review!
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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