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Absalom Dungeon

Author

Kinsman

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Date Submitted

03/31/2002 | 04:40PM EST

File Information

Game | 1.7 MB

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Current Score

3.82 / 5.00

Score Rank: #10,693
Popularity Rank: #10,517

1,313 votes | 35,329 views

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Absalom Dungeon
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Author Comments

Well, here you go everyone - thanks for waiting as long as you did. The game's engine was actually done a while ago; it's just that I got lazy when it came to writing content.

This isn't actually the third chapter of the series; it's more of a demonstration of the new engine, and a nice big dungeon scenario for you to play in. I'm not sure if I'm actually going to finish Absalom; goodness knows it took long enough for me to put this out.

But if there's no more Absalom after this, this game is the least I can offer. I hope you have fun with it.

This game requires Flash 5 to run.

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The people have spoken

Average Score: 7.2 / 10

Score: 7
quietjessica

"I miss your submissions."

date: February 19, 2008

A shame this is the last one.
The new battle system can get a bit tedious (He has 0 hit points! Why won't he die?) and I can't say I particularly like the new way to "walk." But it's enjoyable, even though it's not really a "chapter."

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Score: 7
Zarcc

"KISMAN! You rock."

by: Zarcc
date: April 5, 2007

So, I spent the past few days viewing your games. And I must say, I am impressed at your innovations. The card/suit idea was a beautiful touch. I am a fan of originality and I have never seen anything quiet like that. Oddly enough, you just created a game that could be done with any deck of cards for those d&d fans. I love the new style, it isn't as animated as the old style, but I feel it adds lots of interaction to the game along with a feel for a map and direction. I love the new complexity you have added to the combat system. In every good game, 70% of every battle has been movement and 30% has been choosing what to use. This game is quiet a nice new addition to Newgrounds and I hope that you won't stop here. If I could suggest anything at all, I'd suggest the ability to change the music and sound volume. I don't hear any real sound effects and the music though lively, I don't care too much for it. I'd like to have my own music on the background with out the clashing.

Now a note for the other reviewers. I would like to just throw out there for people who are having problems with some of the bigger fights, to add more into defense. The fights may be a tad bit slower, but with Marthanne's ability to heal, a bit of defense on all your characters so that all strikes are less than half to strike and you can't lose. It may make the fights a bit drawn out, but this game is definatly about survival vs killing power.

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Score: 5
paperkill

"need improvment. and its too hard. way too hard."

date: March 25, 2007

okay my first question is: HOW THE HELL DO YOU BEAT ALL THOSE BANDITS GUARDING HIRO?!?! theres WAAAAY too many dude! i was at level 10 with emma and mathrene and Nope. still WAAY too hard dude. anybody got a guide for all those bandits? or some suggestions? and heres an idea.. REMOVE THE Frigging CIRCLE THINGS THAT YOU WALK ON, (sorry about all the caps, but this game needs some serious improvment.. and it would really help if anyone could give me some help on getting hiro in your party) well.. thats all i got.

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Score: 7
stingkicky

"Nice"

date: September 2, 2006

I liked this one alot better then the other ones. Make #2. Good luck with your other games.

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Score: 6
johnnydfan

"hmmm"

date: June 13, 2006

to be quite honest I liked just about everything better in the first 2 games...This one was just confusing and a little boring. Pleeeaaaase make more like the first 2 though 'cause I really loved those!

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