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Credits & Info

Uploaded
Apr 3, 2009 | 6:46 PM EDT

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Author Comments

So, it's the usual deal. You've been sent to find a missing diplomat who was off to make contact with a tribe of gnolls. After finding the body guards and camp destroyed you rush off to save her from being sacrificed to their demon...er... thing. Another day in the hero biz.

Collect coins, health, and weapon power ups as you hack and slash your way to victory. Play both single and multiplayer modes to collect all 21 trophies.

Click the ground to move, double click to run, and use ASD to attack and defend. Keep your health up and defeat all enemies to make it through to the next stage. Rinse, repeat.

More work by the artist can be found on his Web comic site @ threepanelsoul.com

Reviews


skjames6skjames6

Rated 5 / 5 stars April 6, 2009

I played at WHIRLED!

this is good I guess, and how did you get the code for the game?



dragoon7dragoon7

Rated 5 / 5 stars April 6, 2009

nice

i spent most of my time hammering to death



NewgroundsSurfer08NewgroundsSurfer08

Rated 5 / 5 stars April 6, 2009

I Really enjoyed this.

This reminds me of Ragnarok battle offline.

Really a great job and i have no complaint except for the online play it's a bit to lagy to enjoy other then that great work.

I would like to see more from you and this beta like create your own character and classes you could go far with this and it wouldn't be to hard

damn you could probably even throw some armor in there.

But yeah if you finish this i will be looking forward to it thanks again.



DBrackettDBrackett

Rated 5 / 5 stars April 6, 2009

Great Game

I love the Graphics and sound. The Fighting style reminds me of the old golden axe days. The combo's are nice too as well as the villans.

Great JOB!

10/10 5/5 and Favorited!



DeiwosDeiwos

Rated 4.5 / 5 stars April 6, 2009

Excellent Stuff

The art and feel of the game is spectacular. The mouse control was a little wonky at first, but once I got used to it it was really easy to run around ripping up baddies and collecting coins.

As far as the different strong attacks go, they seem to change based on how many weak attacks you used first.

ie. 0 weak, strong is one attack
1 weak, strong is another attack
And so on.

Overall, it was a lovely game, and surprisingly addictive. I look forward to seeing more work done on it.