Inverse Dodge by Archbob



Author & File Information


Submitted: 03/31/2009 | 05:49AM EST

File Info: Game | 403.8 KB | Add Game to Favorites

Genre: Skill - Avoid

Current Score: 3.34 / 5.00

335 votes | 1,581 views

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Submissions by Yinan Chen (Archbob): View all 60 of this author's submissions


Author Comments

A great game of dodging stuff in 10 levels. Except controls are backwards. Up is down, down is up, right is left, and left is right.

Powerups to slow and drop bombs. Use A,W,S,D or the arrows to move and space to drop bombs(if you have them).

This is really a test for my upcoming game inverse wars.

Several achievements to play for and you can compete for the high score.

Game starts out slow but picks up after a few levels. Use the first few levels to get used to the controls.

M to mute, N to unmute. P to pause, U to unpause.

Have fun

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The people have spoken

Average Score: 7.3 / 10

Score: 7
Juffin

"good"

by: Juffin
date: March 31, 2009

but first - too many lifes (IMHO)
second - text at the top of screen (score etc) is croped

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Score: 0
kulekitsune

"Does nothing."

date: March 31, 2009

at the start of the game, my object zoomed on its own to a corner and stayed there. i restarted twice and it did the same thing.

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Score: 7
littleMonsterGames

"Weird Controls"

date: March 31, 2009

The controls should have been normal. Personally, I just flipped my keyboard and did really well! (got top ten without even trying!)

Awesome graphics though - it should do well :)

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Score: 9
Molemanunco

"Awesome"

date: March 31, 2009

Woohoo! Current top score!
Seriously good game that, simple but effective.
Several of the shapes cant reach the border of the screen however, so as long as you avoid the triangles you could probably just sit in a corner for the entire game >< Other than that, damn nice!

Oh, and seriously good choice of music if you have a sub :D

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Score: 8
Aci6

"Thumbs Up"

by: Aci6
date: March 31, 2009

This was some nice quality fun. While the idea of avoiding stuff is rather old and always leaves a lot to be desired, the learning curve in this really helped to set it apart and help develop its initial idea - to be an actual challenge.
The music was fluent and went very well with the game, the use of different effects, powerups and scores helped to give it some nice replay value.
Brilliant stuff, everything mashes up nicely.

-Aci6-

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